Andar Bahar
Introduction
Andar Bahar is table game that getting popular around the world. The game origin from south east asia with simple game play of predicting the middle card will appear on Andar or Bahar side.
On every new round, a standard 52-card deck is used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| 1 Shoe | 8 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How to Play
1. At the start of the draw, place your bet on your selected bet types.
2. If you placing bet on Middle card - bet types , bet will be closed before the middle card is drawn.
3. You still can place bet on the main game bet types until the timer runs out.
4. when the timer runs out, cards will be drawn randomly to Andar and Bahar side until matching card with middle card appear on either side.
5. If result match, you win else lose.
In Andar Bahar game , the main goal is for player to predict the middle card will appear on Andar side or Bahar side.
The game comprise of 2 sessions, the pre-game session and the main game session.
The Pre-Game Session :
Player to predict Middle Card result.
The session start when draw is open before the first card (middle card) drawn by dealer.
Once Dealer drawn the middle card , its end of the pre-game session.
Main Game Session:
Player to predict which side the matching middle card will appear. Will it be on Andar or Bahar?When the timer runs out, dealer will begin dealing single card face up on each side.
IF middle card is Black color (Spade or Club suit), the first card drawn to Andar
IF middle card is Red color (Heart or Diamond suit), the first card drawn to Bahar
This will continue until the same value card as middle card appear. Once the matching card appear on either side, the game ends.
Bet Types
Pre- Game : Middle Card
Color(Black | Red)
Bet on middle card result in black / red color cards, if match player win else lose.
Example : player bet on Red . Middle card result is
Player Wins.
Suit (Spade| Heart | Club | Diamond)
Bet on middle card result in Spade/Heart/ Club or Diamond suit, if match player win else lose.
Example : player bet on Heart . Middle card result is
Player Wins.
Card Value (Above | Exact | Below)
Bet on middle card result in above / Exact / Below 8, if match player win else lose.
Example : player bet on card value above 8 . Middle card result is
Player Wins.
** note: Ace card rank and counts as 13th card.
Main Game
Andar | Bahar
Bet on matching middle card will appear on Andar/ Bahar Side.
Example :
Middle card Result
Player bet on Bahar.
Andar Result : A-heart, 10 Spade, 3 Heart, 2 club,-
Bahar Result : 6 Club , 4 Heart, 3 Club, 7 Heart Player wins
Number of cards Drawn
Bet on total cards drawn until matching card with middle card appear.
Example :
Middle card Result
Player bet on 6 -10 range.
Andar Result : A-heart, 10 Spade, 3 Heart, 2 club,-
Bahar Result : 6 Club , 4 Heart, 3 Club, 7 Heart
Total card drawn 8. Player wins.
** note : card counted including the matching card with middle card.
| Paytable | |||
| Bet Type | Payout | ||
| Andar | 0.90 | ||
| Bahar | 0.97 | ||
| Number card drawn | |||
| 1-5 | 2.5 | ||
| 6-10 | 3.5 | ||
| 11-15 | 4.5 | ||
| 16-25 | 3.5 | ||
| 26-30 | 14 | ||
| 31-35 | 24 | ||
| 36-40 | 49 | ||
| 41 or more | 119 | ||
| Color Black or Red | |||
OR
|
0.95 | ||
| Card Suit | |||
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2.8 | ||
| Card value | |||
| Below 8 | 1.05 | ||
| Exactly 8 | 8.75 | ||
| Above 8 | 1.05 | ||
Andar Bahar - Information Chart
| Market | Draw Frequency | Start Time | End Time | |
| Andar Bahar | 20 seconds | 0:00:00 | ||
| Pre-game : 10 seconds | Main Game : 20 seconds | |||
*GMT+8
Bai 3 Cay: Mien Bac
Introduction
Bai 3 Cay or 3 Cay is a well-known and popular card game in Vietnam.
The simplicity of the game allow new player to be able to understand the game in short
period of time.
The game is played with 36-card deck (exclude joker and face cards). The main goal of
the game is to get higher point than dealer to win. On every new round, new deck will
be used.
How to Play
1. At the start of the round, Player to place bet based on any seating position.
Sunglasses
Lighter
Hat
2. When betting time ends, Dealer will deal one card to determine the deal start
position - card deal will start clockwise.
3. When deal order is confirmed, dealer will dealing 1 card to each participant
facedown, then continue to deal the second card till each got dealt 3 cards.
4. Cards result will be revealed by individually comparing the sum points of each
Player against Dealer.
5. IF Player's card is higher than Dealer (Point 1-9), Player win else lose.
6. IF Player's Point is 10 (0)> Dealer , Player Win with double
payout.
Seating Position
| Deal start position | Card |
| Dealer | 4 | 8 | 9 |
| Lighter | 1 | 5 |
| Hat | 2 | 6 |
| Sunglasses | 3 | 7 |
Basic Cards Information and Points
| Point Comparison |
| 0(10) > 9 > 8 > 7 > 6 > 5 > 4 > 3 > 2 > 1 |
| Card Suit Comparison | |||
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| Individual Card Rank Comparison | ||||||||||||||||||
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| 1 Shoe | 1 Deck cards |
| 1 Deck | 36 cards (Exclude Jokers, 10 Jack, Queen and King) |
1. When calculate the sum point, card A represents 1 point. When compare individual
card rank, card A is the highest.
2. When sum point is bigger than 10 , its unit digit will be used to compare for the
game result.
Eg, 8♥ - 4♠ - 9♦, total point is 21, drop the tens and use last digit unit 1 for game
result. The sum point of 20 will be counted as 0(10).
3. IF Dealer and Player Point the same, check what is the highest suit in hand:
If highest suit is different on Player and Dealer, highest suit Win.
If highest suit is the same on Player and Dealer,compare high card rank on the highest
suit. Whoever has the higher card rank Win.
Bet and Insurance
To bet , Player to place bet on any of the seating position. Player is able to place bet more than one seating position. When placing bet, an Insurance amount is included.How does insurance work?
The Insurance is fixed 1 time of Player's bet.
IF Player Win against Dealer - Insurance always return back to Player.
IF Dealer wins with result 1-9 , Insurance return to Player
IF Dealer wins with result 0(10), Zero Insurance return to Player
| Example | Player | Dealer | Winner | ||||||||
| No. | Cards | Point | Cards | Point | |||||||
| 1 |
|
9 |
|
8 |
Player Bet $10,- Insurance $10,- Result: 1. Point = P-9, D-8 Player's point > Dealer's Point 2. Suit = NA 3. High card = NA * Player WIN, $10,- (Insurance return back to Player) |
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| 2 |
|
0(10) |
|
9 |
Player Bet $10,- Insurance $10,- Result: 1. Point = P- 0(10), D-9 Player's point > Dealer's Point 2. Suit = NA 3. High card = NA * Player WIN, $20,- (Insurance return back to Player) |
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| 3 |
|
7 |
|
0(10) |
Player Bet $10,- Insurance $10,- Result: 1.Point = P-7, D- 0(10) Dealer's point > Player's Point 2.Suit = NA 3. High card = NA * Player LOSE, $20,- (Player lose $10, bet and Insurance $10,-) |
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| No. | Cards | Point | Cards | Point | |||||||
| 1 |
|
9 |
|
9 |
Player Bet $10,- Insurance $10,- Result: 1. Point = 9 (same) 2. Check what is the highest suit on Player and Dealer hand. Suit = P- ♦, D- ♣ Player suit > Dealer suit 3. High card = NA * Player WIN, $10,- (Insurance return back to Player) |
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| 2 |
|
9 |
|
9 |
Player Bet $10,- Insurance $10,- Result: 1. Point = 9 (same) 2. Check what is the highest suit on Player and Dealer hand. Suit = P- ♦, D- ♦ Player' Highest suit ♦, Dealer highest suit ♦, If both has same highest suit compare high card rank of the same highest suit. 3. High card = P-3♦, D- 5♦ Dealer high card > Player high card *Dealer WIN, $10,- (Player lose $10,- Insurance return back to Player) |
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| 3 |
|
9 |
|
9 |
Player Bet $10,- Insurance $10,- Result: 1. Point = 9 (same) 2. Check what is the highest suit on Player's and Dealer's hand. Suit = P- ♦, D- ♦ Player' Highest suit ♦, Dealer highest suit ♦, If both has same highest suit compare high card rank of the same highest suit. 3. High card = P-A♦ , D- 5♦ Player high card > Dealer high card *Player WIN, $10,- (A♦ highest Card ,Insurance return back to Player) |
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| 4 |
|
0(10) |
|
0(10) |
Player Bet $10,- Insurance $10,- Result: 1. Point = 10 (same) 2. Check what is the highest suit on Player's and Dealer's hand. Suit = P- ♦, D- ♦ Player' Highest suit ♦, Dealer highest suit ♦, If both has same highest suit compare high card rank of the same highest suit. 3. High card = P-4♦ , D- 5♦ Dealer high card > Player high card * Player LOSE, $20, (Player lose $10,- bet and Insurance $10,-) |
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Paytable
| Hand | Payout |
| Point 0 (10) | 2:1 |
| Point 1-9 | 1:1 |
Important!
If Dealer win with result is 0(10), Player lose bet and insurance.
Bai 3 Cay: Mien Bac - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Bai 3 Cay: Mien Bac | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Bullfight: Ultimate Poker
Introduction
Bullfight (Niu-niu) is card game that originated from South-Eastern China. Presently the game is gaining popularity in south east asia.
It's 5 cards game that played with 52-card deck , 4 sit and a dealer. The main goal of the game is to get higher card than dealer.
On every new round, new deck will be used and all winning bets will be charged with 5% commisions.
How To Play
1. At the start of the round, Player to place bet based on the sitting position on Spade, Heart, Club, Diamond
2. When the times is up to place bet(s), dealers will distribute 5 cards on each sitting position.
3. Once distributed, the cards will be open to reveal the 5 cards result.
4. Player's cards will compare against Dealer's card.
5. Should player's card is higher than banker , player win else lose.
Sitting position for player to place bet
Basic Cards Information and Points
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | 10 | 10 |
| 1 Shoe | 1 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
To play the game, each player and dealer will get 5 randoms cards.
Card combination is divide into two, the first 3 cards and the last 2 cards.
The first 3 cards MUST form Bull (niu-niu) which is cards in multiple of 10.
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| 1st three cards combination MUST be in 10's - BULL | Last two cards combination point 1-10 | ||||
When player and dealer hands are the same, to determine winner ;
Player's and dealer's cards will be compared on the highest card rank.
Should the card rank still the same, Stake will be pushed (stake is return to player). No Further comparison of suit.
Hand Ranking and Payout
Hand Ranking
Bull - Straight Flush : 5 Cards are of same suit with straight card of K Q J, 10 9 or Q J 10, 9 8
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x8 |
Bull - Four of a kind , Quad : Four cards are same rank of K, Q, J or 10 and any single card
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Five Calf : 5 Cards less than 5 ,and sum of all is less and/or equal to 10 points
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x5 |
Bull - Full Face : All five cards are made of K Q J
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x5 |
Bull-Full House : first 3 cards, three of a kind of K , Q, J or 10 with pair cards
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x5 |
Bull- Four Face : Four cards are made of K, Q, J and the 5th cards is 10
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Bull - Straight : Cards form straight card of K ,Q,J,10, 9 or Q,J,10,9,8 combination of different suit
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Bull Bull ( Niu niu) : First 3 Cards add up multiply of 10 and last two cards add up to 10.
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Bull 7 to Bull 9 : First 3 cards add up multiply of 10 and last two cards sum of 7-9
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x1 |
Bull 1 to Bull 6 : First 3 cards add up multiply of 10 and last two cards sum of 1-6
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x1 |
NONE ( No Bull) : First 3 card not able to form card multiply of 10
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When both player and dealer have a non-bull cards (where the first 3 card not able to form a multiply of 10),
highest card rank will be compare with dealer with condition;
1. Should the card rank still the same , stake will be pushed (stake return to player). No further comparison of suit.
2. Should highest card rank the same as dealer, stake will be pushed (stake return to player).
3. Player's highest card that is 10 and below automatically lose against dealer, regardless dealer's card.
Example of Card Deal
| Example 1 : Bull Card Comparison | ||
| Dealer's Card | Q 6 4 , 3 2 | ( Bull 5 ) |
| Player's Card - sit on Spade | K 8 2 , 6 2 | ( Bull 8) |
| Players's Card -sit on Heart | 8 2 7, 3 2 | ( None ) |
| Result | ||
| Dealer vs Player : Player - sit on Spade WIN (1: 1) | [ Bull 8 > Bull 5] | |
| Dealer vs Player : Player - sit on Heart LOSE | [ Bull 5 > None ] | |
| Example 2: Bull Card Rank Comparison | ||
| Dealer's Card | K | K | Q | Q | J | (Bull - Full Faces ) |
| Player's Card - sit on Spade | K |Q | J | 10 | 9 | ( Bull -Straight Flush) |
| Players's Card -sit on Heart | J | 8 |2 | 6| 4 | ( Bull - Bull) |
| Result | ||
| Dealer vs Player : Player - sit on Spade WIN ( 5 :1) | [ Bull- Straight Flush > Bull - Full Faces] | |
| Dealer vs Player : Player - sit on Heart LOSE | [ Bull- Full Face > Bull Bull ] | |
| Example 3: Non Bull Card Comparison | ||
| Dealer's Card | Q Spade | 7| 9 | 5 | 4 | (None) |
| Player's Card - sit on Spade | J | 9 | 6 | 3 | 2 | (None) |
| Players's Card -sit on Heart | K | 8 | 8 | 6| 5 | (None) |
| Players's Card -sit on Club | Q Diamond | 7 |7 | 5 | 4 | (None) |
| Players's Card -Sit Diamond | 10 | 6 | 7 | 6 | A | (None) |
| Result | ||
| Dealer vs Player : Player - sit on Spade LOSE | Dealer Card highest Q > Spade sit highest card J | |
| Dealer vs Player : Player - sit on Heart WIN | Dealer Card highest card is Q < Heart sit highest card K | |
| Dealer vs Player : Player - sit on Club PUSH | Dealer Card highest card Q = Club sit highest card Q | |
| Dealer vs Player : Player - sit on Diamond LOSE | Player Lose. Highest card is 10 and below lose to dealer | |
Paytable
| Hands | Payout |
| Bull- Straight Flush | 8 : 1 |
| Bull-Four of a Kind | 8 : 1 |
| Five Calf | 5 : 1 |
| Bull- Full Face | 5 : 1 |
| Bull- Full House | 5 : 1 |
| Bull- Four Face | 3 : 1 |
| Bull- Straight | 3 : 1 |
| Bull- Flush | 3 : 1 |
| Bull Bull | 1 : 1 |
| Bull 7 - Bull 9 | 1 : 1 |
| Bull 1- Bull 6 | 1 : 1 |
| None (no bull) | 1 : 1 |
** commision of 5% will be charge on winning bet
Bullfight: Ultimate Poker - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Bullfight: Ultimate Poker | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Casino War
Introduction
Casino war is simple and easy to undertand casino card game.
Player and Dealer each get a card, the higher rank card wins. If Player and dealer have same card rank,
Player can choose to Go to War or Surrender.
The game is play with six deck of 52 cards. On every new round, new deck will be used.
| Card Rank | ||||||||||||
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| 1 Shoe | 6 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How To Play
- At the start of the draw, Player to place bet any seat on the table. Player able to place bet more than one sit.
- When the times up , Dealer will deal a card to Player and to Dealer with card facing up.
- IF Player bet on TIE, Player and Dealer's card must be equal to win, else lose.
- IF Player bet on main BET;
- IF Player's card > Dealer's card , Player Win.
- IF Player's card = Dealer's card , Player Must choose to Go to War or Surrender.
- IF Player's Surrender; Player will lose half of main bet placed.
- IF Player Go to War ; Player must place another bet equal amount to main bet.
- IF Player Go to War, three card will be burn before Player get a new card.
- IF Player's card > Dealer's card , Player Win (main bet is push).
- IF Player's card = Dealer's card , Player Win (main bet is push).
- IF Player's card < Dealer's card , Player Lose (main bet and war bet lose).
Bet Types
Bet
Player bet with aim that Player's card is higher than Dealer's card.
If result is TIE, , Player must make decision to Go To War or to Surrender.
SURRENDER - IF Player decide to surrender, half of bet will be forfeited.
GO TO WAR - IF Player to continue the game with Go to War ,
Player must place equal amount as main bet.
Hands Result
| Player | Dealer | |
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Player place bet with $15,- Player's card > Dealer's card Player wins $ 15,- |
Example 2 :
Hands Result
| Player | Dealer | |
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Player place bet with $10,- Player's card = Dealer's card Player Go to War = Additional $10 Bet |
Hands Result
| Player | Dealer | |
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Player's card > Dealer's card Main bet = Push Go to War bet = Win $10,- |
Example 3 :
Hands Result
| Player | Dealer | |
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Player place bet with $10,- Player's card = Dealer's card Player Go to War = Additional $10 Bet |
Hands Result
| Player | Dealer | |
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Player's card = Dealer's card Main bet = Push Go to War bet = Win $20,- |
TIE
Player bet with aim that Player's card is equal to Dealer's card.
Example:
Hands Result
| Player | Dealer | |
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Player place bet on Tie with $5,- Player's card = Dealer's card Player wins $ 50,- |
** Important Note on Bet
BET will automatically SURRENDER by default should;
- There is internet disconnection
- System does not receive any BET action (WAR or SURRENDER ) from player
- BET action was not receive in time
PAYTABLE
| BET | WAR | |
| Player > Dealer | 1 | - |
| Player =Dealer | - | - |
| War, Player > Dealer | Push | 1 |
| War, Player = Dealer | Push | 2 |
| Surrender, Player = Dealer | -0.5 | - |
| BET TYPE | PAYOUT |
| TIE | 10 |
| BET | 1 |
| War : Player > Dealer | 1 |
| War : Player = Dealer | 2 |
| Surrender | -0.5 |
Casino War - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Casino War | 15 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Classic Baccarat
Introduction
Classic Baccarat is baccarat game played with 8 decks cards in a shoe.
System will randomize result when bet closed and before cards drawn. On every new round, a new 8 deck shoe will be used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 0 | 0 | 0 |
| 1 Shoe | 1 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How to Play
1. At the start of the round, place your bets before timer runs out.
2. Cards will be drawn to Banker and Player based on standard baccarat rules.
3. If result match, member win.
General Baccarat Rules
Player and Banker acquire 2 cards each, and neighboring to 9 wins. If the initial 2 cards treated entirety 8 or 9, that is acknowledged as a "Natural". If any of the Player or Banker has “Natural” hand with Player and Banker on 2 cards each, the hand is resulted immediately without any supplementary cards.
Supplementary cards will be dealt and these rules are called the “DRAWING RULES”.
The decision to draw a third card for the PLAYER’S or BANKER'S hand is made automatically according to standard Casino rules provided on following table
| Player's Hand | Banker's Hand | |||||
| Action: Draw 3rd card or Stand | ||||||
| Player's - Total points 2 cards | Action -Draw 3rd card or stand | Banker's -Total points 2 cards | Draw - If player's 3rd card is | Stand - If player's 3rd card is | ||
| 0,1,2,3,4 and 5 | Draw | 0,1,2 | 0,1,2,3,4,5,6,7,8,9 | - | ||
| Stand - if Banker's natural | 3 | 0,1,2,3,4,5,6,7,9 | 8 | |||
| 6,7 | Stand | 4 | 2,3,4,5,6,7 | 0,1,8,9 | ||
| 8,9 | Natural | 5 | 4,5,6,7 | 0,1,2,3,8,9 | ||
| 6 | 6,7 | 0,1,2,3,4,5,8,9 | ||||
| 7 | Stand | - | ||||
| 8,9 | Natural | - | ||||
Figure 1. Player's and Banker's Hand, standard casino rules table
| Bet Types | |
| Player | Banker |
Player - bet on player , if player card is higher than banker, player win else lose Banker - bet on banker , if banker card is higher than player , banker win else lose * In the event Player Banker result is tie , Bet on Player and Banker will be refunded. * *Game does not allowed player and banker bet on the same draw |
| Tie | Tie - bet on the game result of Player Banker is tie. If result is tie , player win else lose |
| Paytable | |||
| Bet Type | Payout | ||
| Banker Wins on point total 6 | 0.5 | ||
| Banker Wins with any other point | 1 | ||
| Player Wins | 1 | ||
| Tie | 9 | ||
** Game does not allow player to place bet on Banker and Player on the same draw.
Classic Baccarat - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Classic Baccarat | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Coin Toss Deluxe
Introduction
Coin Toss is classic game of coin where players to predict the coin face (Head or Tail) after the toss.
The game has "Deluxe Feature" where it will double the payout.
| Basic Coin Information | ||
| HEAD | TAIL | DELUXE |
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Figure 1. Coin Head and Tail
How to Play
1. Player to place bet on Head or Tail before time runs out.
2. After stop bet time, "Deluxe" feature will trigger and randomly land on betting area.
If Deluxe feature is triggered, it may land on head and/or tail and winning payout will double.
If Deluxe feature is not triggered, winning payout is normal.
3. Dealer will toss the coin to get the coin result.
4. If the result matches with player's bet, player wins. If player's winning bet has deluxe feature, winning is doubled.
Bet Types
| Bet Types | |
| HEAD | TAIL |
HEAD: bet that the coin result is head. TAIL: bet that coin result is tail. ** Player cannot bet on Head and Tail on the same draw Example 1: Player bet $1,- on Head Result : Head without Deluxe Feature Player Wins with normal payout Example 2: Player bet $1,- on Tail Result: Tail with Deluxe Feature Player Wins Double with Deluxe payout. |
Paytable
| Paytable | ||
| Bet Type | Payout | |
| Normal | Deluxe | |
| Head | 1 : 0.80 | 1 : 1.60 |
| Tail | 1 : 0.80 | 1 : 1.60 |
- Game does not allow player to place opposite bet on Head or Tail on the same draw.
Coin Toss - Deluxe : Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Coin Toss - Deluxe | 15 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Domino QQ: Virtual Dealer
Introduction
Domino QQ: Virtual Dealer is a variant of the traditional Domino game that originated in Indonesia.
The game is simple to understand and a great choice for players who enjoy fast-paced action.
The game is played with a set of domino tiles ( 28 tiles) and on every round, a new set of domino tiles will reshuffle.
How to Play
1. Place your bet on Ante.
2. Three domino tiles will be distributed to each player and dealer.
3. Player to decide either to Fold or Play
If player Fold, player automatically lose bet on Ante
If player Play, player to place equal bet amount as Ante on Bet
4. When timer decision is up - an additional tile will be distributed to all players
5. System will sort the best combination tiles to win
6. Player's hand will be compared against dealer's except for bonus hands.
7. 1st Pair tiles on the left will be compared first, highest point win.
Domino QQ: Virtual Dealer
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A tile is divide into two sections, Top and Bottom. Each section may have 0 to 6 spots. |
How to calculate point on Domino QQ

Player will receive 4 tiles where it will be divided into two pairs of tiles. The 1st pair on the left and follow by the 2nd pair on the right.
- 1st Pair on the Left - always form the highest point
- 2nd Pair on the Right - have equal points or lower than 1st pair on the left
Calculate domino tiles point by sum up the number of spots on the tiles.
Should the sum spots is equal more than 10, its unit digit will be used to compare for the game result.
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1st Pair Left : 0-4 | 0-5 > 9 2nd Pair Right: 0-6 | 2-6 > 14 > 4 Hand Result - 9 : 4 |
Domino QQ Hands and Comparison
Hands divided into two category :
1. Bonus Hands :
- If Player has bonus hand, Player Wins regardless of dealer's hand result.
- If Dealer has bonus hand, Dealer Wins against players with ordinary hands.
| Bonus Hands | |||
| Six Gods | Bonus hand where each tile has 6 spots | ||
| Four Doubles | Bonus hand four doubles (twin cards) where all four tiles each section has the same number of spots. | ||
| Pure Small | Bonus hand where all 4 tiles not having more than 9 spots. | ||
| Pure Big | Bonus hand where all 4 tiles at least have 39 spots. | ||
2.1 Ordinary Hands :
Player wins against dealer by comparing Points on the 1st Pair on the Left and 2nd Pair on the Right.
- If Player 1st Pair on the Left point > Dealer 1st Pair on the Left point, Player Win
- If Player 1st Pair on the Left point < Dealer 1st Pair on the Left point, Player Lose
- If Player 1st Pair on the Left point = Dealer 1st Pair on the Left point, Compare 2nd Pair Right
- If Player 2nd Pair on the Right point > Dealer 2nd Pair on the Right point, Player Win
- If Player 2nd Pair on the Right point < Dealer 2nd Pair on the Right point, Player Lose
- If Player 2nd Pair on the Right point = Dealer 2nd Pair on the Right point, Ante - Lose and Bet is Push.
| Ordinary Hands | |||
| QiuQiu | 1st Pair on the Left and 2nd Pair on theRight each has 9 total points. | ||
| Ordinary Points | 1st Pair on the left and 2nd Pair on the Right each has a total point from ( 0 - 9) | ||
| Ordinary Hand Ranking | |||
| 9: | 9: 9 (QiuQiu) > 9: 8> 9 : 7 > 9 : 6 9 : 5 > 9: 4 > 9: 3 > 9: 2 > 9 : 1 > 9 : 0 > | ||
| 8: | 8: 8 > 8 : 7 > 8 : 6 8 : 5 > 8: 4 > 8: 3 > 8: 2 > 8 : 1 > 8 : 0 > | ||
| 7: | 7: 7 > 7 : 6 7 : 5 > 7: 4 > 7: 3 > 7: 2 > 7 : 1 > 7 :0 > | ||
| 6: | 6: 6 > 6 : 5 > 6 : 4 > 6: 3 > 6: 2 > 6 : 1 > 6 : 0 > | ||
| 5: | 5: 5 > 5 : 4 > 5 : 3 > 5: 2 > 5 : 1 > 5 : 0 > | ||
| 4: | 4 : 4 > 4 : 3 > 4: 2 > 4 : 1 > 4 : 0 > | ||
| 3: | 3 : 3 > 3: 2 > 3 : 1> 3 : 0 > | ||
| 2: | 2: 2 > 2 : 1> 2 : 0 > | ||
| 1: | 1: 1 > 1: 0 > | ||
| 0: | 0: 0 | ||
**Ordinary hand ranking with 6 points rules applied
2.2 Ordinary Hands with 6 Points - rules
For Ordinary hands with at least one of the pair or both has 6 points the following apply,
If Player hand > Dealer hand , Player Ante - Lose, Bet - Win.
If Player hand < Dealer hand , Player Ante - Lose, Bet - Lose.
If Player hand = Dealer hand , Player Ante - Lose, Bet - Lose.
** Ordinary hand rank with 6 points - 9 : 6, 8 : 6, 7 : 6, 6 : 6, 6 : 5, 6 : 4, 6 : 3, 6 : 2, 6 : 1, 6 : 0
Example - Bonus Hand , Player vs Dealer
| Player Hand | Dealer Hand | |
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| SIX GODS | FOUR DOUBLES | |
Player Win Ante $20 and Win on Bet $660,-
| Player Hand | Dealer Hand | |
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| FOUR DOUBLES | SIX GODS | |
Player Win Ante $20 and Win on Bet $220,-
Note: Regardless Dealer hands, player win with bonus hands.
| Player Hand | Dealer Hand | |
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| QIUQIU | SIX GODS | |
Player Lose on Ante and Bet
Note: When Dealer has bonus hand and player is ordinary hand, Player Lose
Example - Ordinary Hand - Point, Player vs Dealer
| Player Hand | Dealer Hand | ||||
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| 9 : 9 | 9 : 2 | ||||
Result: 9 : 9 (QiuQiu) > 9 : 2
Player Win on Ante $20,- and Win on Bet $30,-
** On the ordinary hand QiuQiu is the highest hand rank
| Player Hand | Dealer Hand | ||||
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| 9 : 9 | 9 : 9 | ||||
Result: 9 : 9 (QiuQiu) = 9 : 9 (QiuQiu)
Player Bet on Ante - Lose, Bet - Push (return bet $10,-)
** Player and dealer 1st and 2nd pair has the same points
| Player Hand | Dealer Hand | ||||
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| 9 : 8 | 8 : 2 | ||||
Result: 9 : 8 > 8 : 2
Player Win on Ante $20,- and Win on Bet $20,-
| Player Hand | Dealer Hand | ||||
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| 9 : 4 | 9 : 2 | ||||
Result: 9 : 4 > 9 : 2
Player Win on Ante $20,- and Win on Bet $20,-
** Player and dealer 1st pair on the left has same point 9, 2nd pair on the right player point 4 > dealer point 2
** Refer to ordinary hand ranking
| Player Hand | Dealer Hand | ||||
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| 7 : 5 | 7 : 5 | ||||
Result: 7 : 5 = 7 : 5
Player bet on Ante - Lose, Bet - Push (return bet $10,-)
** Player and dealer 1st and 2nd pair has the same points
Example - Ordinary Hand - with 6 Point, Player vs Dealer
| Player Hand | Dealer Hand | ||||
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| 9 : 6 | 8 : 5 | ||||
Result: 9 : 6 > 8 : 5
Player bet on Ante - Lose, Bet - Win $20,-
| Player Hand | Dealer Hand | ||||
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| 6 : 6 | 8 : 6 | ||||
Result: 6: 6 < 8 : 6
Player bet on Ante - Lose, Bet - Lose
| Player Hand | Dealer Hand | ||||
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| 6 : 6 | 6 : 6 | ||||
Result: 6 : 6 = 6 : 6
Player bet on Ante - Lose, Bet - Lose
| Player Hand | Dealer Hand | ||||
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| 7 : 6 | 7 : 6 | ||||
Result: 7 : 6 = 7 : 6
Player bet on Ante - Lose, Bet - Lose
** Ordinary hand - with 6 point applied
Paytable
| ANTE | BET | |
| Fold | Lose | - |
| Play - Ordinary Hand - Point | 1 | 1 |
| Play - QiuQiu | 1 | 2 |
| Play - Bonus Hands | 1 | *paytable |
| Play - Ordinary Hand - with 6 points | Lose | 1 |
| Play - Ordinary Hand - QiuQiu - Tie | Lose | Push |
| Play - Ordinary Hand - Point- Tie | Lose | Push |
| Play - Ordinary Hand - with 6 points - Tie | Lose | Lose |
| HAND | PAYOUT |
| Bonus Hands | |
Six Gods![]() |
65 |
Four Doubles![]() |
21 |
Pure Small![]() |
5 |
Pure Big![]() |
5 |
| Ordinary Hands | |
QiuQiu![]() |
2 |
| Ordinary Hands - Point ( 9 > 8> 7> 6 > 5> 4> 3> 2> 1> 0 )> |
1 |
- Bonus Hands: Player Wins regardless dealer's hand
- Ordinary hand with 6 point: Lose on tie
- Malfunction voids all win and plays
Domino QQ: Virtual Dealer - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Domino QQ: Virtual Dealer | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Domino Tiles
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Dragon Tiger
Introduction
Dragon Tiger is one of the most simple casino card games, one card each is dealt to Dragon & Tiger, the side with higher point wins.
K is the high
The game is play with 4 deck of 52 cards. On every new round, new deck will be used.
| Card Rank and Card Point | ||||||||||||
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| 1 Deck | 52 cards (exclude jokers card) |
How To Play
1. At the start of the round, Player to place bet on selected bet types.
2. When the times up , dealer will randomly distribute a card for Dragon and Tiger with card face up.
3. If player's selected bet type is higher than the other, player win else lose.
Dragon or Tiger , Player bet with aim selected bet is higher than the other.
*If result is Tie - 50% commision is charged
Example 1:
Player place bet with $10,- on Dragon
Hands Result
| Dragon | Tiger |
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Dragon's card > Tiger's card Player wins $ 10,- |
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Example 2:
Player place bet with $10,- on Tiger
Hands Result
| Dragon | Tiger |
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Dragon's card = Tiger's card Bet is Tie , Player receive $5,- (50% commision charged) |
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DRAGON TIGER,
ODD EVEN
Bet on Dragon Odd, Dragon Even or Tiger Odd , Tiger Even.
Dragon Odd, Dragon Even or Tiger Odd , Tiger Even ; Lose when card drawn is 7 regardless the suit.
Example 1:
Player place bet with $10,- on Tiger Odd
Hands Result
| Dragon | Tiger |
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Tiger' Card is Odd Player wins $ 10,- |
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Example 2:
Player place bet with $10,- on Tiger Odd
Hands Result
| Dragon | Tiger |
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| Tiger' Card is 7, Bet Lose | |
TIE
Player bet with aim that Dragon's card is equal to Tiger's card.
Example 1:
Player place bet on Tie with $10,-
Hands Result
| Dragon | Tiger |
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| Dragon's card = Tiger's card Player Win $80,- | |
SUITED TIE
Player bet with aim that Dragon's card is equal to Tiger's card with same Suit.
Example 1:
Player place bet on suite Tie with $10,-
Hands Result
| Dragon | Tiger |
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Dragon's card = Tiger's card, same suit Player Win $500,- |
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Paytable
| Payout | |
| Dragon Tiger | 1 : 1 |
| Dragon - Odd Even | 1 : 1 |
| Tiger - Odd Even | 1 : 1 |
| Tie | 8 : 1 |
| Suited Tie | 50 : 1 |
* 50% commision charged applied on Dragon Tiger Bet when result is Tie.
* Dragon Tiger Odd Even, Bet Lose when card drawn is 7.
Dragon Tiger - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Dragon Tiger | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Fafa Baccarat
Introduction
Fafa Baccarat is baccarat game played with 8 deck cards in a shoe.
On this game ,fafa feature will randomly selected 1 - 5 fafa cards (from a deck of 52 cards) with multiplier range from 2 - 8.
On every new round, new shoe will be used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 0 | 0 | 0 |
| 1 Shoe | 8 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How To Play
1. At the start of the draw, place bet on your selected bet types.
2. When the timer runs out, Fafa cards will be randomly selected with its respective multiplier and reflected on the game interface.
3. Cards will be drawn to Banker and Player based on standard baccarat rules.
4. If Baccarat result match with your bet, you win else lose.
If Baccarat Winning hand has fafa cards and match with your bet, your winning will be multiplied with multiplier awarded on fafa cards.
If Baccarat Winning hand has fafa cards and not match with your bet, you lose.
Fafa Baccarat
In Fafa Baccarat, the key feature is Fafa Cards with its multiplier on Winning hands.
On each draw , fafa cards will be randomly selected from 1 up to 5 cards with random payout from 2 to 8.
If fafa card appear on winning hands, winning will be multiplier with fafa cards multiplier.
If more than one fafa cards appear on winning hands, awarded multiplier will be multiplied.

| Fafa Card Multiplier |
| 2 |
| 3 |
| 4 |
| 5 |
| 8 |
General Baccarat Rules
Player and Banker acquire 2 cards each, and neighboring to 9 wins. If the initial 2 cards treated entirety 8 or 9, that is acknowledged as a "Natural". If any of the Player or Banker has “Natural” hand with Player and Banker on 2 cards each, the hand is resulted immediately without any supplementary cards.
Supplementary cards will be dealt and these rules are called the “DRAWING RULES”.
The decision to draw a third card for the PLAYER’S or BANKER'S hand is made automatically according to standard Casino rules provided on following table
| Player's Hand | Banker's Hand | |||||
| Action: Draw 3rd card or Stand | ||||||
| Player's - Total points 2 cards | Action -Draw 3rd card or stand | Banker's -Total points 2 cards | Draw - If player's 3rd card is | Stand - If player's 3rd card is | ||
| 0,1,2,3,4 and 5 | Draw | 0,1,2 | 0,1,2,3,4,5,6,7,8,9 | - | ||
| Stand - if Banker's natural | 3 | 0,1,2,3,4,5,6,7,9 | 8 | |||
| 6,7 | Stand | 4 | 2,3,4,5,6,7 | 0,1,8,9 | ||
| 8,9 | Natural | 5 | 4,5,6,7 | 0,1,2,3,8,9 | ||
| 6 | 6,7 | 0,1,2,3,4,5,8,9 | ||||
| 7 | Stand | - | ||||
| 8,9 | Natural | - | ||||
Bet Types
Player | Banker
Player - bet on player , if player card is higher than banker, player win else lose
Banker - bet on banker , if banker card is higher than player , banker win else lose
* FaFa Fees 20% will be applied on Player and Banker bets, regardless what the result is.
* In the event Player Banker result is tie , Bet on Player and Banker will be refunded. but the charged FaFa Fees will not be refunded
* Game does not allow player and banker bet on the same draw

Example 1 :
Player bet on Player at $ 10,- the Fafa Fee is $10*20%=$2, so the total amount is $12.
Hands Result
Player
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Banker
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Winning Hand : Player
Player wins $ 188,-
(Bet $ x 1 Payout x 3 multiplier x 4 multiplier) - (Fafa Fees) . ($10 x 1 x 3 x4) - $2 = $118
Player wins with fafa cards multiplier.
Example 2 :
Player bet on Banker at $ 10,- the Fafa fee is $10*20%=$2, so the total amount is $12.
Hands Result
Player
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Banker
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Winning Hand : Banker
Player wins $ 78,-
(Bet $10,- x 1 Payout x 8 multiplier) - (Fafa Fee). ($10 x 1 x 8) - $2 = 78$
Player wins with fafa cards multiplier.
Example 3 :
Player bet on Player at $ 10,- the Fafa fee is $10*20%=$2, so the total amount is $12.
Hands Result
Player
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Banker
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Winning Hand : It is a Tie
Player does not win, and the stake amount $10 will be refunded, excludes Fafa Fee.
Tie
Tie - bet on the game result of Player Banker is tie. If result is tie , player win else lose
**Fafa cards multiplier not applicable on Tie and Any Pair bet type.
Example
Player bet on Tie at $ 10,-
Hands Result
Player
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Banker
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Winning Hand : Tie
Player wins $ 80,-
(Bet $10,- x 8 Payout )
Any Pair
Any Pair - bet on the game result pair card will appear on Player's or Banker's hand and/or both.
If game hand result show pair cards, player win else lose
** fafa cards multiplier not applicable on Tie and Any Pair bet type.
** Only first two cards of same card rank is counted as pair
Example 1
Player bet on Any Pair at $ 10,-
Hands Result
Player
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Banker
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Winning Hand : Player
Player wins $ 40,-
(Bet $10,- x 4 Payout )
Example 2
Player bet on Any Pair at $ 10,-
Hands Result
Player
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Banker
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Winning Hand : Player
Player wins $ 390,-
(Bet $10,- x 39 Payout )
Paytable
| Bet Type | Payout |
| Banker Wins on point total 6 | 0.5 |
| Banker Wins with any other point | 1 |
| Player Wins | 1 |
| Tie | 8 |
| Any Pair | |
| Banker or Player Pair | 4 |
| Banker and Player Pair | 39 |
| Fafa Card Multiplier | Payout |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 8 |
** Fafa cards multiplier not applicable on Tie and Any Pair bet type.
** Only first two cards of same card rank is counted as pair
Fafa Baccarat - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Fafa Baccarat | 20 Seconds | 00:00:00 | 00:00:00 |
*GMT+8
Fafa Roulette
Introduction
Fafa Roulette uses Standard European Roulette rules with ​numbers 1–36 plus a single 0 (zero).
On this game ,fafa feature will randomly selected 2 - 8 fafa numbers (between 0-36)with payout ranges from 50 to 288!
Fafa feature applicable on straight up bet types only.
How to Play
1. At the start of the draw, place bet on your selected bet types.
2. When the timer runs out, Fafa number will be randomly selected with its respective new payout and reflective on the game interface.
3. The roulette ball will stop on one of the number 0-36 will be revealed
4. If roulette result match with your bet, you win else lose.
If roulette result number match with fafa number and your bet, new payout will be awared respectively on the straight up bet. If roulette result number not match with fafa number but match with your bet, standard payout applicable on the straight up bet.
Fafa Roulette
In Fafa Roulette, the key feature is Fafa Numbers in which rewarded with new and better payout. On each draw, fafa numbers will be randomly selected from 2 up to 8 numbers with random payout from 50 to 288.

| Straight Up- Fafa Payout |
| 50 |
| 68 |
| 88 |
| 108 |
| 138 |
| 168 |
| 188 |
| 208 |
| 268 |
| 288 |
Bet Types
Straight Up

Bet on a single number from 0 - 36. Bet placed in the center of selected number(s).
Straight up bet has chance of winning higher payout with fafa number.
Example 1 :
Player bet on number 0, 8, 18 and 28.
Fafa Number : Number 2 x 50 , Number 8 x188 , Number 18 x288
Roulette Result : Number 8
Player win with 188 payout (player's bet, fafa number and roulette result match).
Hence player win with fafa payout.
Example 2 :
Player bet on number 0, 8, 18 and 28.
Fafa Number : Number 2 x 50 , Number 10 x188 , Number 18 x288
Roulette Result : Number 8
Player win with 29 payout ( player's bet and roulette result match but not with fafa number).
Hence player win with standard payout.
Split

Bet on 2 numbers, bet placed on the line between 2 numbers
Example :
Player bet on split 5|8 , 14|17, 23|26 and 32|35
Roulette Result : Number 8
Player Win
Street


Bet on 3 numbers on one row, bets are placed below the line of the selected row.
Street containing 0 placed on the intersection points for the 2 other selected numbers between 1, 2, 3


Example :
Player bet on street 4|5|6, 13|14|15 and 25|26|27
Roulette Result : Number 25
Player Win
Corner

Bet on 4 numbers, bets are placed on the intersection points of the lines for the involved number.
Bets including 0 placed on the intersection point of 0 and the street containing 1, 2, and 3


Example :
Player bet on corner 4|5|8|7, 13|14|13|17, 23|24|26|27, 23|30|32|33
Roulette Result : Number 8
Player Win
Line

Bet on 6 numbers| bet on 2 successive streets, bets placed on the intersection point of 2 streets
Example :
Player bet on Line 4|5|6|7|8|9 , 13|14|15|13|17|18 , 22|23|24|25|26|27 and 31|32|33|34|35|36
Roulette Result : Number 8
Player Win
Column
1st, 2nd, 3rd

Bet on 12 numbers across a column (excluding 0) , bet placed on 2-1 as 1st, 2nd and 3rd column.
1st: 1|4|7|10|13|16|19|22|25|28|31|34
2nd: 2|5|8|11|14|17|20|23|26|29|32|35
3rd: 3|6|9|15|18|18|21|24|27|30|33|36
Example :
Player bet on column 2|5|8|11|14|17|20|23|26|29|32||35
Roulette Result : Number 8
Player Win
Dozen
1-12 ,13-24 or 25-36

Bet on 12 numbers (excluding 0), bet placed on 1-12 ,13-24 or 25-36
1 - 12 : 1|2|3|4|5|6|7|8|9|10|11|12
13 - 24 : 13|14|15|16|17|18|19|20|21|22|23|24
25 - 36 : 25|26|27|28|29|30|31|32|33|34|35|36
Example :
Player bet on dozen 1-12 ( 1|2|3|4|5|6|7|8|9|10|11|12)
Roulette Result : Number 8
Player Win
1-18 , 19 -36
Bet on 1-18 or 19-36. Should the result is zero (0) player lose
Example :
Player bet on 1-18
Roulette Result : Number 8
Player Win
Odd Even
Bet on odd or Even. Should the result is zero (0) player lose
Example :
Player bet on Even
Roulette Result : Number 8
Player Win
Black Red
Bet on Black or Red. Should the result is zero (0) player lose
Example :
Player bet on Black
Roulette Result : Number 8
Player Win
Important ! When result is zero (0), bet on 1-18 19-30, Odd Even and Black Red , Player lose.
Race Track - Bet Combination

Voisins du Zero
7 Bet combination of 5 Split, 1 Sstreet and 1 1orner with 9 total chip | total bet value of selected value.
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Split | 4|7, 12|15, 18|21, 19|22, 32|35 | 1 x 5 split = 5 | 17 : 1 | (1 x 17) + 1 Bet value | 9 Bet Value |
| Street | 0|2|3 | 2 | 11 : 1 | (2 x 11) + 2 Bet value | 15 Bet value |
| Corner | 25|26|28|29 | 2 | 8 : 1 | (2 x 8 ) + 2 Bet value | 9 Bet value |
| Total Bet value | chip | 9 | |||
Example :
Player bet on voisin du zero with bet value 8
Bet will be as follow :
Split : bet value 8 x 5 split = 40
Street: bet value 16
corner: bet value 16
Total bet 72
A. Roulette Result : Number 18
Player Win on split 18|21 . Winning amount [(8 x 17)+ 8 = 144]-[72]= 72
B. Roulette Result : Number 3
Player Win on street 0|2|3 . Winning amount [(16 x 11)+ 16 = 192]-[72]= 175
C. Roulette Result : Number 28
Player Win on corner 25|26|28|29. Winning amount [(16 x 8)+ 16 = 144]-[72]= 72
Orphelins en Cheval
5 Bet combination of 1 Straight up and 4 Split.
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Straight | 1 | 1 | 29 : 1 | (1 x 29) + 1 Bet value | 25 Bet value |
| Split | 31|34, 6|9, 17|20, 14|17 | 4 | 17 : 1 | (1 x 17) + 1 Bet value | 13 Bet Value |
| IF win number is 17 , wining on 17|20, 14|17 | 34 : 1 | (1 x 34) + 2 Bet value | 31 Bet Value | ||
| Total Bet value | chip | 5 | |||
Example :
Player bet on Orphelins in Cheval bet value 5
Bet will be as follow :
Straight : bet value 5
Split : bet value 5 x 4 Split = 20
Total bet 25
A. Roulette Result : Number 1
Player Win on straight 1 . Winning amount [(5 x 29) + 5 = 150 ]-[5]= 145
B. Roulette Result : Number 20
Player Win on split 17-20 . Winning amount [(5 x 17) + 5 = 150 ]-[5]= 85
C. Roulette Result : Number 17
Player Win on split 17-20 and 14 - 17 . Winning amount [(5 x 34) + 10 = 180 ]-[5]= 175
Orphelins in Plein
8 Straight Bets combination
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Straight | 1, 6, 9,14, 17, 20, 31, 34 | 8 | 29 : 1 | (1 x 29) + 1 Bet value | 22 Bet value |
| Total Bet value | chip | 8 | |||
Example :
Player bet on Orphelins in Plein bet value 10
Bet will be as follow :
Straight : bet value 10 x 8 = 80
Total bet 80
Roulette Result : Number 1
Player Win on straight 1 . Winning amount [(10 x 29) + 10 = 300 ]-[80]= 220
Zero (Jeu Zero)
4 Bet combination of 1 Straight up and 3 Split.
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Straight | 26 | 1 | 29 : 1 | (1 x 29) + 1 Bet value | 26 Bet value |
| Split | 0|3, 12|15, 32|35 | 3 | 17 : 1 | (1 x 17) + 1 Bet value | 14 Bet value |
| Total Bet value | chip | 4 | |||
Example :
Player bet on Orphelins in Jeu Zero 10
Bet will be as follow :
Straight : bet value 10
Split: bet value 10 x 3 = 30
Total bet 40
A. Roulette Result : Number 1
Player Win on straight 1 . Winning amount [(10 x 29) + 10 = 300 ]-[40]= 260
B. Roulette Result : Number 0
Player Win on Split 0-3 . Winning amount [(10 x 17) + 10 = 180 ]-[40]= 140
Tiers du Cylindre
6 Splits Bets combination
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Split | 5|8, 10|11, 13|16, 2|24, 27|30, 3|36 | 6 | 17 : 1 | (1 x 17) + 1 Bet value | 12 Bet value |
| Total Bet value | chip | 6 | |||
Example :
Player bet on Tiers du cylindre bet value 10
Bet will be as follow :
Straight : bet value 10 x 6 = 60
Total bet 60
Roulette Result : Number 8
Player Win on split 5-8 . Winning amount [(10 x 17) + 10 = 180 ]-[60]= 120
Neighbour
5 Straight up bet combination

Bet placed based on selected number by player on the race track, plus 2 number from the right and 2 number from the left. For example , "8 and neighbour" - number 8 as selected number by player and neighbout are 2 numbers from the right ( 30 and 11 ) and 2 numbers from left ( 23 and 10). So, 8 and neigbour combination bet are straight up 8,30,11,23,10 " 0 and neigbour" : 0 , 32, 15, 26,3
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Straight | Selected No. + 2 No. on Left + 2 No. on Right | 5 | 29 : 1 | (1 x 29) + 1 Bet value | 25 Bet value |
| Total Bet value | chip | 5 | |||
Example :
Player bet on " 2 and Neighbour" ( 2 ,25,17,21,4) bet value 10
Bet will be as follow :
Straight : bet value 10 x 5 = 50
Total bet 50
Roulette Result : Number 25
Player Win on split 25 . Winning amount [(10 x 29) + 10 = 300 ]-560]= 250
Favourite Bet - Special Bet
Finales en Plein 0-9
Finales plein 0 - 9 is straight up bet combination of the same number.
Example : Finales en plain 0 - All straight bet numbers that has 0 from 0 -36 on roulette table.
The numbers are 0 , 10 , 20 , 30 are straight up bet for finales en plen 0.
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Finales en plain 0 | 0,10,20,30 | 4 | 29 : 1 | (1 x 29) + 1 Bet value | 26 Bet Value |
| Finales en plain 1 | 1,11,21,31 | 4 | ||
| Finales en plain 2 | 2,12,22,32 | 4 | ||
| Finales en plain 3 | 3,13,23,33 | 4 | ||
| Finales en plain 4 | 4,14,24,34 | 4 | ||
| Finales en plain 5 | 5,15,25,35 | 4 | ||
| Finales en plain 6 | 6,16,26,36 | 4 | ||
| Finales en plain 7 | 7,17,27 | 3 | 29 : 1 | (1 x 29) + 1 Bet value | 27 Bet Value |
| Finales en plain 8 | 8,18,28 | 3 | ||
| Finales en plain 9 | 9,19,29 | 3 | ||
Finales a Cheval
Finales a cheval is split bets combination of two numbers
Example : Finales en Cheval 0|3 - all split bet that has both 0 and 3
The numbers are 0|3 , 10|13 , 20|12, 30|33 are split bet
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Finales a Cheval 0|3 | 0|3 ,10|13,20|23,30|33 | 4 | 17 : 1 | (1 x 17) + 1 Bet value | 14 Bet Value |
| Finales a Cheval 1|4 | 1|4,11|14,21|24,31|34 | 4 | ||
| Finales a Cheval 2|5 | 2|5,12|15,22|25,32|35 | 4 | ||
| Finales a Cheval 3|6 | 3|6,13|16,23|26,33|36 | 4 | ||
| Finales a Cheval 4|7 | 4|7,14|17,24|27 | 3 | 17 : 1 | (1 x 17) + 1 Bet value | 15 Bet Value |
| Finales a Cheval 5|8 | 5|8,15|18,25|28 | 3 | ||
| Finales a Cheval 6|9 | 6|9,16|19,26|29 | 3 | ||
| Finales a Cheval 7|10 | 7|10,17|20,27|30 | 3 | ||
| Finales a Cheval 8|11 | 8|11,18|21,28|31 | 3 | ||
| Finales a Cheval 9|12 | 9|21,19|22,29|32 | 3 | ||
Favourite Bet - Straight Up Bet
Straight up bet combinations.
| Bet combination | Bet Value | Chip | Payout Win | Net Win | |
| Red | 1,3,5,7,9,12,14,16,18,19,21,23,25,27,30,32,34,36 | 18 | 29 : 1 | (1 x 29) + 1 Bet value | 12 Bet Value |
| Black | 2,4,6,8,10,11,13,15,17,20,22,24,26,28,29,31,33,35 | |||
| Odd | 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35 | |||
| Even | 2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36 | |||
| 1-18 | 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 | |||
| 19-36 | 19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36 | |||
| 1st Column | 1,4,7,10,13,16,19,22,25,28,31,34 | 12 | 18 Bet Value | |
| 2nd Column | 2,5,8,11,14,17,20,23,26,29,32,35 | |||
| 3rd Column | 3,6,9,12,15,18,21,24,27,30,33,36 | |||
| 1st Dozen (1-12) | 1,2,3,4,5,6,7,8,9,10,11,12 | |||
| 2nd Dozen (13-24) | 13,14,15,16,17,18,19,20,21,22,23,24 | |||
| 3rd Dozen (25-36) | 25,26,27,28,29,30,31,32,33,34,35,36 | |||
Paytable
| Bet Type | Payout |
| Straight Up (Standard payout) | 29 |
| Straight Up (Fafa payout) | 50 |
| 68 | |
| 88 | |
| 108 | |
| 138 | |
| 168 | |
| 188 | |
| 208 | |
| 268 | |
| 288 | |
| Split | 17 |
| Street | 11 |
| Corner | 8 |
| Line | 5 |
| Column (1st, 2nd, 3rd) | 2 |
| Dozen ( 1-12 ,13-24 or 25-36) | 2 |
| 1-18 19-36 | 1 |
| Odd Even | 1 |
| Black Red | 1 |
Important! When result is zero (0), bet on 1-18 19-30, Odd Even and Black Red , Player lose.
Fafa Roulette - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Fafa Roulette | 25 seconds | 00:00:00 | 23:59:59 |
*GMT+8
Fan Tan
Introduction
Traditional Fantan is a popular board game in Asian, which has been recorded for more than hundreds years. Our new and fascinating Fantan not only remains the refinement of traditional Fantan but adds some broad-welcome and easy-playing Bet Types for satisfying player’s different interests.
Game is play with 500 beads where result is randomly drawn from 101- 400 beads
How to Play
1. At the start of the round, the game board is displayed with the various bet types option.
2. Dealer will scoop some beads for player to predict the beads result.
3. Place a bet on any of the bet types then click the Confirm button before the timer runs out.
4. At the end of the draw, the beads will be counted and divided in group of 4 to reveal the remaining beads in the last group.
5. If the result matches with player’s bet, player wins.
Bet Types
SINGLE NUMBER (FAN)
Bet on single number game result.
Single Number (FAN) - 1,2,3,4
Example:
Bet on single no. 1 (Fan 1), if the last group shows 1 bead – player wins.
Bet on single no. 1 (Fan 1, if the last group show 3 beads – player lose.
TWO NUMBERS (NIM)
Bet on two numbers. The two numbers combination is for Win number and Push number.
If the win number matches the game result, player wins.
If game result match with push number, bet will be refund.
| 1 Nim 2 | 2 Nim 1 | 3 Nim 1 | 4 Nim 1 |
| 1 Nim 3 | 2 Nim 3 | 3 Nim 2 | 4 Nim 2 |
| 1 Nim 4 | 2 Nim 4 | 3 Nim 4 | 4 Nim 3 |
Example :
Bet on 2 Nim 4 , if the game result is 2, Player wins.
Bet on 2 Nim 4 , if the game result is 4, Bet refund/return to player.
Bet on 2 Nim 4 , if the game result is 1, Player lose.
BIG | 62 |SMALL
Bet on the number group of 4.
The last group of beads in which result is determine 1/2/3/4 does not counted on grouping.
| Big | Group 63 – 99 (total beads 253 – 400) |
| 62 (exact/middle ) | Group 62 (total beads 249-252) |
| Small | Group 25 - 61 (total beads 101-248) |
Example :
Bet on Big , if the game result is group 63 (253-256 beads), Player wins.
Bet on Big , if the game result is group 62 (249-252 beads), Player Lose.
*Last group of beads does not counted as group as it is to determine result 1/2/3/4
Grouping Table
| Group | Beads | Group | Beads | Group | Beads |
| 25 | 101-104 | 50 | 201-204 | 75 | 301-304 |
| 26 | 105-108 | 51 | 205-208 | 76 | 305-308 |
| 27 | 109-112 | 52 | 209-212 | 77 | 309-312 |
| 28 | 113-116 | 53 | 213-216 | 78 | 313-316 |
| 29 | 117-120 | 54 | 217-220 | 79 | 317-320 |
| 30 | 121-124 | 55 | 221-224 | 80 | 321-324 |
| 31 | 125-128 | 56 | 225-228 | 81 | 325-328 |
| 32 | 129-132 | 57 | 229-232 | 82 | 329-332 |
| 33 | 133-136 | 58 | 233-236 | 83 | 333-336 |
| 34 | 137-140 | 59 | 237-240 | 84 | 337-340 |
| 35 | 141-144 | 60 | 241-244 | 85 | 341-344 |
| 36 | 145-148 | 61 | 245-248 | 86 | 345-348 |
| 37 | 149-152 | 62 | 249-252 | 87 | 349-352 |
| 38 | 153-156 | 63 | 253-256 | 88 | 353-356 |
| 39 | 157-160 | 64 | 257-260 | 89 | 357-360 |
| 40 | 161-164 | 65 | 261-264 | 90 | 361-364 |
| 41 | 165-168 | 66 | 265-268 | 91 | 365-368 |
| 42 | 169-172 | 67 | 269-272 | 92 | 369-372 |
| 43 | 173-176 | 68 | 273-276 | 93 | 373-376 |
| 44 | 177-180 | 69 | 277-280 | 94 | 377-380 |
| 45 | 181-184 | 70 | 281-284 | 95 | 381-384 |
| 46 | 185-188 | 71 | 285-288 | 96 | 385-388 |
| 47 | 189-192 | 72 | 289-292 | 97 | 389-392 |
| 48 | 193-196 | 73 | 293-296 | 98 | 393-396 |
| 49 | 197-200 | 74 | 297-300 | 99 | 397-400 |
Paytable
| Bet Type | Payout | ||||||||||||
| Single Number (Fan) 1,2,3,4 |
2.85:1 | ||||||||||||
Two Numbers (Nim)
|
1.90:1 | ||||||||||||
| Big Small | 0.95 : 1 | ||||||||||||
| 62 (exact/Middle) | 66.50 : 1 |
Should the number of beads result is not within 101-400, the game round is considered as invalid and all bets will be refunded to player.
Fan Tan - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Fan Tan | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Faro: The West Card
Introduction
Faro : The West Card is a card game that has been around since 1800's that is popular in the West. Gameplay re-introducing Faro in new version with easier, more fun game experience and exciting payout. The game is played with single deck of 52 cards. On every new round, new deck will be used.
| Card Suit | |||
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| Card Rank | ||||||||||||
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| 1 Shoe | 1 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How to Play
1. Player to place bet on the selected bet types before time runs out.
2. When the time's out, no more bet will be accepted and system will randomize the card results.
3. The card on the top of the deck is exposed, known as "Soda" or burn card.
4. Dealer after that will distribute two cards. The 1st card is Lose card, followed by the 2nd card which is Win card.
5. If the result matches with player's bet, player wins else lose.
| Bet Types | |
| LOSE | WIN |
LOSE : bet that the Lose card is specific card rank ( Ace- King) WIN : bet that the Win card is specific card rank ( Ace - King) If the Lose and Win card are equal in rank, the bet on that rank will lose half. Example 1: Player bet $1,- on Lose card rank 5. Result : Lose card 5, Win Card 8 Player wins $XXX Example 2: Player bet $1,- on Win card rank 8. Result : Lose card 5, Win Card 8 Player wins $XXX Example 3: Player bet $1,- on Win card rank 8. Result : Lose card 8, Win Card 8 Player lose half $0.50 |
| BIG | SMALL |
Bet on Lose or Win where the card rank is BIG : bet the card rank is range from 8 -King SMALL : bet the card rank is range from Ace - 6 If result is card rank 7 bet is push. LOSE - BIG SMALL Player betting on LOSE card if it is Big or Small WIN - BIG SMALL Player betting on WIN card if it is Big or Small Player does not allow to place opposite bet on Big or Small on Lose card and/or Big or Small on Win card on the same draw. |
| HIGH CARD |
LOSE > WIN : bet that Lose card rank is higher than Win card rank. WIN > LOSE : bet that Win card rank is higher than Lose card rank. If the Lose and Win cards are equal in rank, the bet will lose half. Example 1: Player bet $1,- on Lose > Win Result : Lose card Jack, Win Card 7 Player wins $XXX Example 2: Player bet $1,- on Lose > Win Result : Lose card Ace, Win Card 7 Player Lose Example 3: Player bet $1,- on Win > Lose Result : Lose card Ace, Win Card 10 Player wins $XXX Example 4: Player bet $1,- on Win > Lose Result : Lose card King, Win Card Jack Player Lose Example 5: Player A bet $1,- on Lose > Win and Player B bet $10 on Win > Lose Result : Lose card is King, Win Card is King Player A lose $ 0.50 and Player B lose $ 5,- |
| Paytable | |||
| Bet Type | Payout | ||
| Lose | 1 : 12 | ||
| Win | 1 : 12 | ||
| Tie (Lose half of bet amount) | 50% charge | ||
| Lose > Win | 1 : 1 | ||
| Win > Lose | 1 : 1 | ||
| Tie (Lose half of bet amount) | 50% charge | ||
| Big (8 - King) | 1 : 0.95 | ||
| Small (Ace - 6) | 1 : 0.95 | ||
| Seven (7) | Push | ||
** Player cannot bet on LOSE > WIN and WIN > LOSE on the same draw
** Player cannot bet on Lose - Big or Small and /or Win - Big or Small on the same draw
Faro - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Faro : The West Card | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Fish prawn Crab
Introduction
Fish Prawn Crab is popular dice game that using three dices with symbol on the faces.
Based on different region the symbols faces can be varied with three main faces on the symbol are Fish Prawn and Crab.
How to Play
1. At the start of the round, board table display bet option for player to choose.
2.The dish will shake and player to predict the result.
3. Place a bet on any of the bet types before the timer runs out.
4. At the end of draw, the bowl will be lifted up to reveal the three dice result.
5. If result match, member win.
Bet Types
| Dice symbols | ||
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Specific Symbol
If result match with player's bet, player win.
Example :
Bet on
stake $10.00 , result
- Player winPayout : stake $10.00 x odd 2 = $20.00
Bet on
stake $10.00 , result
- Player winPayout : stake $10.00 x odd 3.5 = $35.00.00
Bet on Fish , result
- Player loseAny triple
Dice result is three of a kind faces of any symbol.
If result match with player's bet, player win.
Example :
Bet on Any triple , result
- Player winBet on Any triple , result
- Player winBet on Any triple , result
- Player Lose Paytable
| Bet Types | Paytable |
| Specific symbol | |
| Single | 1 : 2 |
| Double | 1 : 3.50 |
| Triple | 1 : 6 |
| Any Triple | 1 : 34.80 |
Fish Prawn Crab Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Fish Prawn Crab | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Fish Prawn Crab Scratch to win
Introduction
Fish Prawn Crab is popular dice game that using three dices with symbol on the faces.
Based on different region the symbols faces can be varied with three main faces on the symbol are Fish Prawn and Crab.
How to Play
1. At the start of the round, board table display bet option for player to choose.
2.The dish will shake and player to predict the result.
3. Place a bet on any of the bet types before the timer runs out.
4. At the end of draw, the bowl will be lifted up to reveal the three dice result.
5. If result match, member win.
Bet Types
| Dice symbols | ||
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Specific Symbol
If result match with player's bet, player win.
Example :
Bet on
stake $10.00 , result
- Player winPayout : stake $10.00 x odd 2 = $20.00
Bet on
stake $10.00 , result
- Player winPayout : stake $10.00 x odd 3.5 = $35.00.00
Bet on Fish , result
- Player loseAny triple
Dice result is three of a kind faces of any symbol.
If result match with player's bet, player win.
Example :
Bet on Any triple , result
- Player winBet on Any triple , result
- Player winBet on Any triple , result
- Player Lose Paytable
| Bet Types | Paytable |
| Specific symbol | |
| Single | 1 : 2 |
| Double | 1 : 3.50 |
| Triple | 1 : 6 |
| Any Triple | 1 : 34.80 |
Fish Prawn Crab - Scratch to win Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Fish Prawn Crab - Scratch to win | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Football: Lucky Penalty Kick
Introduction
Introducing new game, a simple and fun game for everyone.
The game is played with 8 deck shoe of 52 cards (exclude Jokers). The game is played with 3 random cards.
On every new round, a new 8 deck shoe will be used.
| Card Suit | |||
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| 1st and 3rd Card Rank | ||||||||||||
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| 2nd Card Rank | ||||||||||||
| 1 Shoe | 8 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
Basic Card Information
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| 1st CARD | 3rd CARD | 2nd CARD |
Figure 1. Card Position
How to Play
1. At the start of the round, place your bets before timer runs out.
2. The three cards result will be drawn randomly by system.
3. Player wins if the result match with the selected bet(s).
| MAIN BET | |
| GOAL | MISS | HIT THE GOAL POST |
The game is played by comparing the 3rd card ( middle card ) to 1st card (left card) and 2nd Card ( right card). GOAL : The 3rd card rank falls in between the 1st and 2nd card rank Example: Cards Result 6 - 3 - 2 3rd Card rank is in between 6 and 2. [ 6,5,4,3,2 ] The result is Goal. MISS : The 3rd card rank does not fall in between the 1st and 2nd card rank Example: Cards Result 8 - 5 - 6 3rd Card rank is not in between 8 and 6. [ 8,7,6,5] The result is Miss. HIT THE GOAL POST : The 3rd card rank has same rank as 1st or 2nd card or both. Example: Cards Result 8 - 5 - 5 3rd card rank is the same as 2nd card. [ 8,7,6,5] The result is Hit the Goal Post. When the result is Triple Cards is Ace Ace Card On main bet 1st and 3rd Card position Ace is rank 1. On 2nd card position, Ace rank is 14.Example: Cards Result A - A - A 1st card is 1, 3rd card is 1 and 2nd card is 14 The result is Hit the Goal Post. ** Player cannot bet on both Goal and Miss on the same draw. Example: Card Result A - 5 - 9 3rd card rank is in between 1 - 9 [ A, 2, 3, 4, 5, 6, 7, 8, 9] The Result is Goal Example: Card Result 9 - 5 - A 3rd card rank is not in between 9 - 14 [ 5, 6, 7, 8, 9, 10, J, Q, K, A] The Result is Miss. |
| SIDE BET | |
| RED | BLACK | RED : bet that the 3rd card is Red colored card. Red : Diamond ♦ and Heart Suit ♥ BLACK : bet that the 3rd card is Black colored card. Black : Club ♣ and Spade Suit ♠ ** Player cannot bet on red and black on the same draw. |
| OVER | UNDER | OVER : bet that the 3rd card with the following card rank Over : 8, 9, 10, J, Q, K UNDER: bet that the 3rd card with the following card rank Under : A, 1, 2, 3, 4, 5, 6 ** In the event that the 3rd card result is 7, bet on over and under is lost. ** Player cannot bet on over and under on the same draw |
| SEVEN |
Player bet that card 7 will appear at least 1,2 or 3 cards, regardless the card position. Example: Cards Result 7 - 5 - 7 The result is 2 cards of Seven. Cards Result 7 - 7 - 7 The result is 3 cards of Seven. |
| Paytable | |||
| Bet Type | Payout | ||
| Goal | 2.5 : 1 | ||
| Miss | 0.6 : 1 | ||
| Hit the Goal Post | 5 : 1 | ||
| Color - Red | 0.97 : 1 | ||
| Color - Black | 0.97 : 1 | ||
| Over | 1 : 1 | ||
| Under | 1 : 1 | ||
| Seven | |||
| 3x Seven | 15 : 1 | ||
| 2x Seven | 6 : 1 | ||
| 1x Seven | 3 : 1 | ||
- Ace card : On main bet 1st and 3rd Card position Ace is rank 1. On 2nd card position, Ace rank is 14.
- Game does not allow player to place opposite bet on Goal Miss, Red Black and Over Under.
- When 3rd card result is 7, over under bet lose.
Football: Lucky Penalty Kick- Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Football: Lucky Penalty Kick | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Golden Power Ball
Introduction
Golden Power Ball is a new fun and strategic game thatis played with colored balls.
The game has 20 levels where each level offers a higher winning potential.
| Colored Balls | |||
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| Green Ball | Red Ball | Golden Ball | |

How To Play
1. At the start of the draw place the bet.
2. When the time runs out, no more bet will be accepted and system will randomly pick the ball result.
3. Ball result can be either Green, Red or Golden Ball.
IF the result is Green Ball, the game will continue advancing to the new level with higher payout.
IF the result is Red Ball, the game will end and new draw will start. A shield will be activated against Red Ball result one time.
IF the result is Golden Ball, a new set of higher payout will be activated and advancing to higher level until the game end.
IF the result is Red Ball, the game will end and new draw will start. A shield will be activated against Red Ball result one time.
4. IF result is Green Ball or Golden Ball, player able to decide to continue the game with new level or exit the game by taking all the winning.
Game Play
Golden Power Ball is played with 28 colored balls as follows:
- 19 Green Balls
- 8 Red Balls and
- 1 Golden Ball
The game is played up to 20th Level. Once the game reached the last level, the game will end.
As the game advancing to new level, the payout is increasing as well.
The ball result is randomly picked by the system and the color of the ball result determines what happen next in the game.
The game will be advancing to higher level with higher payout whenever green ball is drawn until the game end.
When the game advancing to higher level, player will be able to make Strategic Decision,
- to CONTINUE stay in the game and play in higher level with higher potential winning or
- to leave the game and cash out by TAKING ALL the current winning. Player no longer participate in the game.
All Payout will be credited when the game ended
Example :
| Ball | |||
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| 1st | 2nd | 3rd | |
Red Ball
The game will end when red ball is drawn.
Example :
| Ball | |||
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| 1st | 2nd | 3rd | End |
When Golden ball is drawn in the game, player is given the following advantages in Golden Game:
1. Golden game payout is activated in the game
Golden game payout - a new set of higher payout compared to normal game is applied through out the game until it ends.
*Please refer to payout table for payout comparision
2. Golden Shield is activatedc in the game
Golden Shield - is a shield that gives player one time protection if Red ball is drawn.
After the shield activates and Red ball is drawn, player will be protected where the game will not end but continue instead.
Deactivate Golden Shield - Once one Red ball drawn, shield will deactivates. Golden Shield is only given as one time protection.
When the Golden Shield deactivates, the level will stay the same and Player will have options to CONTINUE or TAKE ALL the winning and leave the game.
IF the subsequent ball drawn is Green ball, the game will move to higher level.
IF the subsequent ball drawn is Red ball, the game will end.
Example :

During the Golden games, options to continue or take all will not be available.
The game will play automatically until Red ball is drawn and the golden shield breaks.
Once the golden shield breaks, player able to make strategic decision to CONTINUE or TAKE ALL.
*Golden game payout still applied in the game even after the shield is deactivate.
Level
There are 20 Levels in the game with 2 set of payout, Normal Game Payout and Golden Game Payout.
The Golden Game Payout is higher than Normal Game. *Refer to paytable for comparison
The Game will start at the Lowest level - Level 1 and end at the Highest level - Level 20
When the game reach the highest level - Level 20 the game will end with or without red ball.

When the Golden Ball is drawn on Level 20, Golden Shield will not activate as it is the last and highest stage of the game.
Instead of activating the shield, Player will receive highest normal game payout.
** Important!
Bet will be automatically CONTINUE by default should;
- There is internet disconnection
- System does not receive any action ( Continue or Take All) or idle from player
- Bet Action was not receive in time by system
| Paytable | ||||||||
| Level | Normal Game | Golden Game | ||||||
| 20th | 2,500 | 5,000 | ||||||
| 19th | 1,500 | 2,000 | ||||||
| 18th | 888 | 1,500 | ||||||
| 17th | 550 | 675 | ||||||
| 16th | 275 | 360 | ||||||
| 15th | 170 | 185 | ||||||
| 14th | 100 | 112 | ||||||
| 13th | 60 | 75 | ||||||
| 12th | 40 | 48 | ||||||
| 11th | 27 | 32 | ||||||
| 10th | 18 | 23.50 | ||||||
| 9th | 13 | 15.50 | ||||||
| 8th | 11 | 12.50 | ||||||
| 7th | 7 | 8 | ||||||
| 6th | 5 | 5.50 | ||||||
| 5th | 4 | 4.50 | ||||||
| 4th | 3 | 3.50 | ||||||
| 3rd | 2 | 2.50 | ||||||
| 2nd | 1.50 | 1.90 | ||||||
| 1st | 1.30 | 1.30 | ||||||
-Golden ball will activates new higer set of winning levels (golden game) until the game ends.
-Golden shield will activate 1 time against red ball.
-Game will end when red ball appear on the game (when there is no shield) and/or when reached 20th level.
Golden Power Ball - Information Chart
| Market | Draw Frequency | Decision | Start Time | End Time |
| Golden Power Ball | 20 Seconds | 10 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Hi Lo Card
Introduction
Hi Lo Card is simple card game that is to predict the next winning card rank Lower, Higher or Same Value (snap) with the based card. The game is played with a shoe of 6 deck of cards (48 standard cards exclude jokers and 10's). On every round, new deck will reshuffle.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 Shoe | 6 Decks |
| 1 Deck | 48 cards (exclude Jokers and 10's) |
HI LO CARD

Win Card : Current drawn card result to match if you win or lose.
Based Card : Previous draw winning card.
Burn Card : Card that is discarded from the shoe.
How to Play
1. At the start of the draw, Player to place bet on Lower, Higher, Snap or any other side bets.
2. When the time's up, dealer will deal 4 cards. The First 3 cards are burn cards while the 4th will be the win card.
3. If the 4th card matches the corresponding bets you win, else lose.
4. On the new round, win card will be the based card.
5. The 3 burn cards will be returned to the deck for reshuffle.
| BET TYPES |
LOWER - Bet on the win card rank is lower than the base card rank.
Example :
Player bet on Lower at $ 10,-
Player win, win card < based card
| Based Card | Win Card |
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Bet on the win card rank has equal/ same card rank with the base card.
Example :
Player bet on Snap at $ 10,-
Player win, win card = based card
| Based Card | Win Card |
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Bet on the win card rank is higher than the base card rank.
Example :
Player bet on Higher at $ 10,-
Player win, win card = based card
| Based Card | Win Card |
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Bet on the win card rank is same card rank and same card suit (exacta).
Example :
Player bet on Exacta at $ 10,-
Player win, win card exact suit and card rank same as based card
| Based Card | Win Card |
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Bet on the win card is one of the number in the group of four.
There are 3 group of four bet types:
Group 1 : 2, 3, 4, 5
Group 2 : 6, 7, 8, 9
Group 3 : J, Q, K, A
Example :
Player bet on 2, 3, 4, 5 at $ 10,-
Result : Win card is 5
Player win, win card is part of 2, 3, 4, 5
ACE | ACE KING
Bet on the win card rank is Ace card rank.
Example :
Player bet on Ace Card at $ 10,-
Result : Win card is King
Player Lose, winning card is not Ace card
Bet on the winning card rank is Ace or King card rank.
Example :
Player bet on Ace Card at $ 10,-
Result : Win card is King
Player win, win card is Ace | King
RED | BLACK
Bet on the win card rank is Red or Black.
Example :
Player bet on Black winning Card at $ 10,-
Result : Win card is 6 Club
Player win, win card is Black
| Red | Black |
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| PAYTABLE |
BET TYPE - Lower | Higher
| BASED CARD | PAYOUT | ||
| Rank | Lower | Higher | |
| 2 | - | 1 : 0.06 | |
| 3 | 1 : 10.66 | 1 : 0.17 | |
| 4 | 1 : 4.83 | 1 : 0.30 | |
| 5 | 1 : 2.89 | 1 : 0.46 | |
| 6 | 1 : 1.91 | 1 : 0.67 | |
| 7 | 1 : 1.33 | 1 : 0.94 | |
| 8 | 1 : 0.94 | 1 : 1.33 | |
| 9 | 1 : 0.67 | 1 : 1.91 | |
| Jack | 1 : 0.46 | 1 : 2.89 | |
| Queen | 1 : 0.30 | 1 : 4.83 | |
| King | 1 : 0.17 | 1 : 10.66 | |
| Ace | 1 : 0.06 | - | |
| BET TYPE | PAYOUT |
| Snap | 1 : 11.17 |
| Exacta | 1 : 45.40 |
| Group of Four | |
| 2, 3, 4, 5 | 1 : 1.90 |
| 5, 6, 7, 8, 9 | 1 : 1.90 |
| J, Q, K, A | 1 : 1.90 |
| Ace | 1 : 10.60 |
| Ace King | 1 : 4.80 |
| Red Black | 1 : 0.93 |
HI LO CARD - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| HI LO CARD | 20 Seconds | 00:00:00 | 00:00:00 |
*GMT+8
Live Thai Hi Lo
Introduction
Live Thai Hi-Lo is a Thai version of Sic Bo game, played on three dice and each dice with six faces carrying a unique value of 1 to 6 respectively.
The objective of the game is to predict the outcome of the three dice after they are shaked.
After the betting timer is closed, random payouts will be generated and assigned to the betting positions (refer to payout table below for the payout range). Betting positions with super payout will be displayed on the game client and all winning bets on it will be paid based on the super payout.
Bet Options
| Bet Options | |
| Hi |
“Hi” bets win when the point total of the three dice is 12-17. Bets consider lose when the result is Any Triple. |
| Lo |
“Lo” bets win when the point total of the three dice is 4-10. Bets consider lose when the result is Any Triple. |
| 11 |
“11” bets win when the point total of the three dice is 11. |
| Single Number |
Bet on any specific single number 1 to 6. “Single Number” bets win according to how many times the wagered specific single number appears on the three resulting dice. |
| Pair Numbers |
Bet on any pairs (1,2) (1,3) (4,1) (5,1) (6,1) (2,3) (4,2) (5,2) (6,2) (3,4) (5,3) (6,3) (4,5) (4,6) (5,6). “Pair Numbers” bets win when both numbers appear on any of the three resulting dice. |
| Specific Point & Hi |
Bet on 3 Hi, 4 Hi, 5 Hi or 6 Hi. To win a “Specific Point & Hi” bet, both conditions must be met. Bets consider lose when the result is Any Triple. for example: Bet on 4 Hi One of the dice must be 4 and the sum of three dice is Hi (12-17). Result 4,5,6 (15) - Win Result 1,2,4 (7) - Lose Result 4,4,4 (12) - Lose |
| Specific Point & Lo |
Bet on 1 Lo, 2 Lo, 3 Lo, 4 Lo, 5 Lo or 6 Lo. To win a “Specific Point & Lo” bet, both conditions must be met. Bets consider lose when the result is Any Triple. for example: Bet on 3 Lo One of the dice must be 3 and the sum of three dice is Lo (4-10) Result 1,3,4 (8) - Win Result 3,4,6 (13) - Lose Result 3,3,3 (9) - Lose |
| 3 Numbers |
Bet on (1,2,3) or (4,5,6). To win a “3 Numbers” bet, at least two of the three selected numbers appear in the winning result. for example: Bet on (1,2,3) Result 1,2,4 - Win (Hit 2 numbers) Result 1,2,3 - Win (Hit 3 numbers) Result 1,4,5 - Lose for example: Bet on (4,5,6) Result 1,4,5 - Win (Hit 2 numbers) Result 4,5,6 - Win (Hit 3 numbers) Result 1,2,4 - Lose |
Payouts
| No. | Bet Type | Payout (Normal) |
| 1. | Hi Bet | 1.7:1 |
| 2. | Lo Bet | 1:1 |
| 3. | 11 Hi-Lo Bet | 6.8:1 |
| 4. | Single Number | |
| Number appear 1 times | 1:1 | |
| Number appear 2 times | 2-19:1 | |
| Number appear 3 times | 3-87:1 | |
| 5. | Pair Numbers | 5-24:1 |
| 6. | Specific Point & Hi | |
| 3 Hi | 4-99:1 | |
| 4 Hi | 3-99:1 | |
| 5 Hi | 2-99:1 | |
| 6 Hi | 2-17:1 | |
| 7. | Specific Point & Lo | |
| 1 Lo | 1-19:1 | |
| 2 Lo | 2-17:1 | |
| 3 Lo | 2-49:1 | |
| 4 Lo | 3-49:1 | |
| 5 Lo | 4-149:1 | |
| 6 Lo | 5-399:1 | |
| 7. | 3 Numbers | |
| Hit 2 numbers | 1-24:1 | |
| Hit 3 numbers | 4-74:1 | |
Terms and Condition:
- If a dice comes to rest tipped against another one or against the glass, this is “cock dice” and the roll must be repeated. No placed wager can be withdrawn or cancelled.
- Cases when the bounce of the dices is less than once, result will be considered invalid. Rolling of dice will repeat. No placed wager can be withdrawn or cancelled.
- Any games with wrong result entered into system will be corrected accordingly. Tickets will be re-processed with the rightful result.
- If you are disconnected from the game due to a connection problem, your bets are recorded and paid out according to the results of the round. You can view the results of the round in the game history.
Lucky Derby
Introduction
Lucky Derby is an arcade-style horse racing game. Each race features six horses.
A quinella combination is a pair of horses where player win if those two horses finish first and second in either order. On each race, payout for quinella combination randomly assigned by system (dynamic payout).
Randomly in a race, a bonus stallion will appear in which the winning result payout will be doubled if the bonus stalian number appear on the winning quinella result.
How To Play
1. At the start of each race, place bet on quinella combination.
2. When the count down stop, the race will start.
3. At the end of race, winning quinella will be revealed
4. Should the race round has bonus stallion - it will appear after the race end
5. Player win, if winning quinella match with player's bet
6. Player win will double , if bonus stallion number, winning quinella and player's bet match.
5. Example :
Member place bet on quinella 1-8 , odds 500 with stake $10,-
Winning quinella Result , 1 - 8 with Bonus stallion 8. Player's win : $ 10,000.-Stake $10,- x (odd 500 x 2) = $10,000,-
Bet Types
| quinella Combinations | ||||
| 1-2 | 2-3 | 3-4 | 4-5 | 5-6 |
| 1-3 | 2-4 | 3-5 | 4-6 | |
| 1-4 | 2-5 | 3-6 | ||
| 1-5 | 2-6 | |||
| 1-6 | ||||
Dynamic Odd
There are 15 quinella combinations as bet types for player to choose from.
| No. | Odd | No. | Odd | No. | Odd |
| 1 | 3 | 6 | 15 | 11 | 100 |
| 2 | 4 | 7 | 20 | 12 | 125 |
| 3 | 5 | 8 | 45 | 13 | 175 |
| 4 | 8 | 9 | 50 | 14 | 250 |
| 5 | 10 | 10 | 80 | 15 | 500 |
Lucky Derby Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Lucky Derby | 40 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Money Blast
Introduction
Money Blast is arcade -style racing game. Each race features six rockets and side bets (Human vs Alien)
How to Play
1. At the start of the round, player to predict which rocket will be the winner on the race.
2. Place a bet on one of the six rocket and/or the side bet before the timer runs out.
3. Once the time runs out, race will start.
4. At the end of race, if the winner match with players bet, player wins else lose.
Bet Types
| Rockets | ||
| Bet on specific rocket number. | ||
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if result match with player's bet, player win.
Example :
Bet on rocket 3 , $ 10.00 result rocket 3 - Player win $50.00 ($10.00 x 5)
Bet on rocket 3 , result rocket 4 - Player - Lose
* player only able to place bet on one rocket on each game round.
Rocket Features On money blast , there are some features added to get bigger winning.
Booster, increase rocket speed during racing
Meteor, reduce rocket speed during racing
Falling star , reward a rocket with multiplier
Starts showers, reward some or all rockets with multiplierFalling star and stars shower could happen in a draw, where player can get up to 150 multiplier.
| Multiplier | |
| Falling Star | 2,3,4,5,8,10,20,30 |
| Stars shower | 2,3,5 |
Example 1:
Bet on rocket number 3 , stake $ 10.
During race : Falling star with multiplier 4 hit on rocket number 3.
Draw winning Result : Rocket number 3
Player - win , $200.00 [(Stake $10 x payout 5) x 4 multiplier]
Example 2:
Bet on rocket number 3 , stake $ 10.
During race: Falling star with multiplier 4 hit on rocket 3 ,
Stars shower with multiplier 2 hit on rocket number 1, multiplier 3 on rocket 3 , and multiplier 20 on rocket 6.
Draw winning Result : Rocket number 3
Player - win , $600.00 [( stake $10 x payout 5 ) x (falling star multiplier 4 x stars shower multiplier 3 )]
Example 3:
Bet on rocket number 4 , stake $ 10.
During race: Falling star with multiplier 4 hit on rocket 3 ,
Stars shower multiplier 2 x2 rocket 1, x3 rocket 3 and x 20 rocket 6
Race result , rocket 3 win
Player - lose
| Human Vs Alien | |
| Bet on human or alien if result match with playe's selection, Player - win. | |
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Example :
Bet on Human , result is Human , Player - Win
Bet on Human , result is Alien , Player - Lose
* note : should result is meteor blast ,
both bets lose (player lose)Paytable
| Bet Types | Paytable |
| Rocket | 1: 5 |
| Features Multiplier | |
Falling Star
|
2,3,4,5,8,10,20,30 |
Stars Shower
|
2,3,5 |
| Human Vs Alien | 1 : 2 |
Money Blast Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Money Blast | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Octopus Game
Introduction
Introduce new inspired table game simple and easy to play and win.
The game is play with 3 double sided button. The button one side is Pink color with diamond shape and
one side is green color with star shape.
How To Play
1. At the start of the draw, the host will shuffle the buttons for players to predict the result.
2. Player to place bet on any of the bet types before the timer runs out.
3. At the end of draw, the host will reveal the button result.
4. Player Win if bet matches the result ,else lose.
| ZONE Guard | Player |
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| Guard | 3 Diamond, 2 Diamond 1 Star |
| Player | 3 Stars, 2 Stars 1 Diamond |
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Example : Bet : Player place bet on Guards Zone Result : 2 Pink button and 1 green button. Player - Win. Bet : Player place bet on Guards Zone Result : 2 green button and 1 pink button. Player - Lose |
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| 3 Button Diamond | Stars |
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| Pink Diamond | Green Star |
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Example : Bet : Player place bet on 3 Pink Diamond Result : 3 Pink Diamond Player - Win Bet : Player place bet 3 Green Stars Result : 2 Pink Diamond and 1 Green Star Player - Lose |
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| 2 + 1 Button Diamond | Stars |
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| 2 Pink Diamond + 1 Green Star | 2 Green Star + 1 Pink Diamond |
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Example : Bet : Player place bet on 2 Pink Diamond 1 Green Star Result : 2 Pink Diamond 1 Green Star Player - Win Bet : Player place bet on 2 Pink Diamond 1 Green Star Result : 3 pink Diamond Player - Lose |
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Paytable
| Bet Types | Paytable |
|
Zone - Guard , Player |
1 : 0.97 |
|
3 Button - Pink Diamond and Green Star |
1 : 6.5 |
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2 + 1 Button - 2 Pink Diamond + 1 Green Star 2 Green Star + 1 Pink Diamond |
1 : 1.6 |
Octopus Game - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Octopus Game | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
PK10
The game is played with 10 numbered cars range from 1-10.
The official draw result timing strictly corresponds with the respective region where the game is extracted from.
The management reserves the right to cancel or void draw in situation as follow:
- The official draw result is unobtainable for an extended period of time
- The official draw result is published before the system is closed for betting
| Sample Draw Result | ||||
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1. Guess the Champion
Selection of car number in a specific position of a race, Big, Small, Odd, Even
1.1 Car Position
Example:
Member bets car number 8 on 2nd position, Stake @$100.00, Odds @ 9.70
The 2nd position is car number 8
Member wins $970.00 [$100.00 x 9.70]
1.2 Big, Small
| Big | 6 | 7 | 8 | 9 | 10 |
| Small | 1 | 2 | 3 | 4 | 5 |
Example:
Member bets Big on 5th position, Stake @ $100.00, Odds @ 1.95
The 5th position car number 10 belongs to Big
Member wins $195 [$100.00 x 1.95]
1.3 Odd, Even
| Odd | 1 | 3 | 5 | 7 | 9 |
| Even | 2 | 4 | 6 | 8 | 10 |
Example:
Member bets Odd on 4th position, Stake @ $100.00, Odds @ 1.95
The 4th position car number 5 belongs to Odd
Member wins $195 [$100.00 x 1.95]
2. Dragon Tiger
Comparison of two cars' number in a specific type.
| 1 v 10 | 2 v 9 | 3 v 8 | 4 v 7 | 5 v 6 | |
| Dragon | 1st > 10th | 2nd > 9th | 3rd > 8th | 4th > 7th | 5th > 6th |
| Tiger | 1st < 10th | 2nd < 9th | 3rd < 8th | 4th < 7th | 5th < 6th |
Example:
Member bets Tiger on 1v10, Stake @ $100.00, Odds @ 1.95
The 1st position car number 4 is smaller than 10th position car number 7
Member wins $195 [$100.00 x 1.95]
3. Sum of 1st+2nd
Total sum of car numbers for 1st and 2nd position, Big, Small, Odd, Even
3.1 Sum of 1st and 2nd - Total
Example:
Member bets 12 to be the sum, Stake @ $100.00, Odds @ 10.50
The sum of car numbers 4 (1st) + 8 (2nd) = 12
Member wins $1,050.00 [$100.00 x 10.50]
3.2 Sum of 1st and 2nd - Big, Small
| Big | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| Small | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Special Rule: When the sum is 11, all bets on Big, Small will be refunded automatically
Example:
Member bets Big to be the sum, Stake @ $100.00, Odds @ 1.95
The sum of car numbers 4 (1st) + 8 (2nd) = 12 and it belongs to Big
Member wins $195 [$100.00 x 1.95]
3.3 Sum of 1st and 2nd - Odd, Even
| Odd | 3 | 5 | 7 | 9 | 13 | 15 | 17 | 19 |
| Even | 4 | 6 | 8 | 10 | 12 | 14 | 16 | 18 |
Special Rule: When the sum is 11, all bets on Odd, Even will be refunded automatically
Example:
Member bets Even to be the sum, Stake @ $100.00, Odds @1.95
The sum of car numbers 4 (1st) + 8 (2nd) = 12 and it belongs to Even
Member wins $195 [$100.00 x 1.95]
4. Sum of 1st + 2nd + 3rd
Total sum of car numbers for 1st, 2nd, and 3rd position, Big, Small, Odd, Even
4.1 Sum
Example:
Member bets 14 to be the sum, Stake @ $100.00, Odds @ 12.50
The sum of car numbers 4 (1st) + 8 (2nd) + 2 (3rd) = 14
Member wins $1,250 [$100.00 x 12.50]
4.2 Big, Small
| Big | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
| Small | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Example:
Member bets Small to be the sum, Stake @ $100.00, Odds @ 1.95
The sum of car numbers 4 (1st) + 8 (2nd) + 2 (3rd) = 14 and it belongs to Small
Member wins $195 [$100.00 x 1.95]
4.3 Odd, Even
| Odd | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27 |
| Even | 6 | 8 | 10 | 12 | 14 | 16 | 18 | 20 | 22 | 24 | 26 |
Example:
Member bets Even to be the sum, Stake @ $100.00, Odds @ 1.95
The sum of car numbers 4 (1st) + 8 (2nd) + 2 (3rd) = 14 and it belongs to Even
Member wins $195 [$100.00 x 1.95]
PK10 Information Chart
| Market | Draw Frequency | Total Draws | Start Time | End Time |
| Beijing | 5 minutes | 179 | 09:02 | 23:57 |
| Super | 60 seconds | 1440 | 00:00 | 23:59 |
| Speedy | 45 seconds | 1920 | 00:00 | 23:59 |
| Rapid | 30 seconds | 2880 | 00:00 | 23:59 |
| Turbo | 25 seconds | 3456 | 00:00 | 23:59 |
| Furious | 20 seconds | 4320 | 00:00:00 | 23:59 |
| Ultra | 20 seconds | 4320 | 00:00:10 | 23:59 |
Pok Deng: Virtual Dealer
Introduction
Pok Deng is well-known and popular card game in Thailand. The game is also known as Pok Kao or Pok Paek Pok Kao.
Rising popularity around Asia , Gameplay interactive introduce Pok Deng: Virtual Dealer by high demand.
The game is made easy and simplified, where the house is fixed as virtual dealer.
Each player is bet against dealer and does not compete with other player.
The main goal of this game is to have higher Hand Rank &/or Point than Dealer to Win.
The game is played with 52-Card deck (exclude Joker) with every new round, new deck will be used.
How to Play
1. At the start of the round, Player to place bet on any seating position.
2. When betting time ends, Dealer will distribute two cards to all Players include Dealer's.
3. Third Card, will be drawn if condition met. Either by auto &/or by Player option.
4. Once the third card is drawn , regardless the hand rank &/or point no further card allow to drawn. A hand can only have three cards maximum.
5. Player's hand result will be compared against Dealer's hand result to determine winner.
6. Dealer's hand always revealed last.
7. IF Player's hand is higher than Dealer's hand, Player win else lose.
8. IF Player's and Dealer's hand is Tie, Bet is Push.
Setting Position

Figure 1. Seating position with card distribute counter clockwise
Basic Cards Information and Hand Rank
General Rules
| Player's Hand | |
| 'Player's Total Point 2 cards | Action- Draw 3rd Card or Stand |
| '0,1,2,3 | Auto Draw |
| 4,5,6,7 | Draw or Stand |
| 'Pok 8, Pok 9 | - |
Note: Maximum 3 cards drawn
- When total points of 2 cards is 4 and above , system will offer player to Draw or Stand. In the event of player take no action or late in taking action, system will execute auto stand.
- When total points of 2 cards is Pok 9 or Pok 8, Card is to be revealed. There will be no option for player to stand or draw.
- When Dealer hand is Pok 9 or Pok 8, card will be revealed. All players' hand will stand and there will be no third card drawn.
Hand Ranking
Pok 9 > Pok 8 > Straight Flush ( 3 cards) > Three of a Kind ( 3 cards) > Straight (3 cards)>
Face Cards ( 3 cards) > Normal Points (2 or 3 cards)
| Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
Figure 2. Card points
When total point is ≥ 10, its unit digit will be used as point.
Example :
8♥ - 4♠ , total point is 12. Drop the tens and use last digit unit , 2 is the hand point.
8♥ - 2♠ , total point is 10. Drop the tens and use last digit unit, 0 is the hand point.
J♥ - K♠ , total point is 0, 0 is the hand point.
Point : 9 > 8 > 7 > 6 > 5 > 4 > 3 > 2 > 1 > 0
| Three Cards | ||||||||||||
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| 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 1 |
Figure 3. Three cards hand ranking Straight Flush or Straight
On three cards Straight flush or Straight, QKA is the highest and 2,3,4 is the lowest.On three cards Three of a Kind, AAA is the highest and 222 is the lowest
On three cards Face Cards all has same value.
Comparing Hands
Player vs Dealer
IF Player's hand is higher than Dealer's hand, Player Wins else Lose
IF Player's and Dealer 's hand is TIED, following applied:
Pok 9 : If both have same hand rank, bet is push
Pok 8 : If both have same hand rank, bet is push
Straight flush/Straight : If both have same hand , higher hand combination Wins else Lose
*Hand ranking, AKQ > KQJ > QJ10 >…..> 543 > 432
On this game, A23 does not count as straight flush or straight hand as A is the higest card.
Three of a Kind : If both have same hand, higher hand combination Wins, else Lose
*Hand ranking, AAA > KKK > QQQ,…...> 333 > 222
On this game, AAA is the highest and 222 is the lowest.
Face Cards : If both have same hand, bet is Push
Normal : If both have same hands, higher point Wins, else Lose.
* payout varied refer to paytable
| Card Result on Bet History | ||||||||||||
| 1st | 2nd | 3rd | ||||||||||
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| Stand / Auto Stand ( 2 Cards) | ||||||||||||
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| Draw / Auto Draw ( 3 Cards) | ||||||||||||
For action of STAND/ AUTO STAND refer to the first 2 cards.
For action of DRAW/ AUTO DRAW refer to the full 3 cards.
| Example | PLAYER | DEALER | Win/Lose | ||||||
| No. | Cards | Hand | Point (Taem) | Payout (Deng) | Cards | Hand | Point (Taem) | ||
| 1 | 5♣ 4♣ | Pok 9 - Flush | 9 | 2 | 2♠ 6♠ | Pok 8 - Flush | 8 |
Hand Pok 9 > Pok 8 Player WIN , 2 Deng |
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| 2 | 9♣ 9♣ | Pok 8 - Pair | 8 | 2 | 3♥ 4♥ 5♥ | Straight Flush | 2 |
Hand Pok 8 > Straight Flush Player WIN, 2 Deng |
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| 3 | 3♠ 5♥ | Pok 8 -High Card | 8 | 1 | 3♥ 4♥ 5♥ | Straight Flush | 2 |
Hand Pok 8 > Straight Flush Player WIN, 1 Deng |
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| 4 | J♥ J♠ K♥ | Face Cards | 0 | 3 | 7♥ 7♠ | Normal - Pair | 4 |
Hand Face Card > Normal (Point) - Pair Player WIN, 3 Deng |
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| 5 | 8♥ 8♠ | Normal - Pair | 6 | 2 | 7♥ 7♠ | Normal-Pair | 4 |
Hand Normal (Point) =Tied Point 6 > 4 Player WIN, 2 Deng |
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| 6 | 8♥ 9♠ | Normal -High Card | 7 | 1 | 3♥ 4♠ | Normal - High Card | 7 |
Hand Normal (Point) =Tied Point 7 = Tied Bet Is PUSH |
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| 7 | 2♥ 4♠ | Normal - High Card | 6 | 1 | 2♥ A♠ A♠ | Normal - High Card | 4 |
Hand Normal (Point) =Tied Point 6 > 4 Player WIN, 1 Deng |
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| 8 | 9♣ 8♣ 7♣ | Straight Flush | - | 5 | 3♥ 4♥ 5♥ | Straight Flush | - |
Hand Straigth Flush = Tied Straight Flush 789 > 345 Player WIN, 5 Deng |
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| 9 | 7♣ 7♦ 7♥ | Three of a Kind | - | 5 | 3♣ 3♦ 3♥ | Three of a Kind | - |
Hand Three of a Kind = Tied Triple 777 > 333 Player WIN, 5 Deng |
|
| 10 | K♣ Q♦ K♥ | Face Cards | - | 3 | J♣ Q♣ Q♥ | Face Cards | - |
Hand Face Cards = Tied Bet is PUSH |
|
Paytable
| Rank | Hand Rank | #Cards | Hand | Payout (Deng) |
| 1 | POK 9 | 2 | Flush | 2 |
| Pair | 2 | |||
| 2 | POK 8 | High Card | 1 | |
| 3 | Straight Flush | 3 | Straight Flush | 5 |
| 4 | Three of a kind (Tong) | Three of a kind (Tong) | 5 | |
| 5 | Straight | Straight | 3 | |
| 6 | Faces Cards (Sam Leung) | Faces Cards (Sam Leung) | 3 | |
| 7 | Normal (Points/Team) | 2 | Flush (Point) | 2 |
| Pair (Point) | 2 | |||
| 2 or 3 | High Card (Point) | 1 |
When Dealer hand is Pok 9 or Pok 8, card will be revealed. All players' hand will stand and there will be no third card drawn.
When Player hand is Pok 9 or Pok 8, there will be no option for player to stand or draw.
Pok Deng: Virtual Dealer - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Pok Deng: Virtual Dealer | 20 seconds | 00:00:00 | 23:59:59 |
*GMT+8
Punto Banco
Introduction
Punto Banco is one of Baccarat game variant played with 8 decks cards in a shoe.
The game is played with 8 decks of 52 standard cards where system will randomize the card result when draw is closed.
On every new round, a new 8 deck shoe will be used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 0 | 0 | 0 |
| 1 Shoe | 8 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How to Play
1. At the start of the draw, player to place bet on the selected bet types.
2. When the time runs out, no more bet will be accepted and system will randomize the cards result.
3. The random card result will be drawn to Banco (Banker) and Punto (Player) based on standard baccarat rules.
4. If result match with wagered bet type, Player wins else lose.
Standard Baccarat Rules
Punto and Banco acquire 2 cards each, and neighboring to 9 wins. If the initial 2 cards treated entirety 8 or 9, that is acknowledged as a "Natural". If any of the Punto or Banco has “Natural” hand with Punto and Banco on 2 cards each, the hand is resulted immediately without any supplementary cards.
Supplementary cards will be dealt and these rules are called the “DRAWING RULES”.
The decision to draw a third card for the PUNTO’S or BANCO'S hand is made automatically according to standard rules provided on following table.
| PUNTO'S HAND | BANCO'S HAND | |||||
| Action: Draw 3rd card or Stand | ||||||
| Punto's - Total points 2 cards | Action -Draw 3rd card or stand | Banco's -Total points 2 cards | Draw - If punto's 3rd card is | Stand - If punto's 3rd card is | ||
| 0,1,2,3,4 and 5 | Draw | 0,1,2 | 0,1,2,3,4,5,6,7,8,9 | - | ||
| Stand - if Banco's natural | 3 | 0,1,2,3,4,5,6,7,9 | 8 | |||
| 6,7 | Stand | 4 | 2,3,4,5,6,7 | 0,1,8,9 | ||
| 8,9 | Natural | 5 | 4,5,6,7 | 0,1,2,3,8,9 | ||
| 6 | 6,7 | 0,1,2,3,4,5,8,9 | ||||
| 7 | Stand | - | ||||
| 8,9 | Natural | - | ||||
Figure 1. Punto's and Banco's Hand, standard rules table
| Bet Types | |
| PUNTO | BANCO |
Punto - bet on Punto (Player) , if Punto card is higher than Banco (Banker), Punto win else lose Banco - bet on Banco (Banker) , if Banco card is higher than Punto , Banco win else lose * In the event Punto Banco have the same total result and is declare Egalite (Tie), bet on Punto and Banco will be refunded/pushed. * Game does not allowed player and banker bet on the same draw. |
| ANY EGALITE | Any EGALITE (any tie) - bet on the game result of Punto Banco hand have same total. If match win else lose. |
| UR WAY EGALITE | UR WAY EGALITE ( INDIVIDUAL / SPECIFIC TIE) - bet on the both hands (Punto and Banco) will have tie result of specific total. If match win else lose. Payout will vary depends on the specific UR WAY. |
| 3 GIVING 8 (THREE GIVING EIGHT) |
3 GIVING 8 ( THREE GIVING EIGHT) OR 3G8 - bet on the card result where Banco's 2 cards hand has total three (3) and Punto entitled to 3rd card where the 3rd card is 8. If result match, win else lose. Example: Banco's hand : A, 2 (total 3) Punto's hand: 2, 3 (total 5) ; draw 3rd card 8 Player Win If Banco's hand total is NOT 3 and Punto DOES NOT ENTITLED to 3rd card , bet lose. If Banco's hand total is NOT 3 and Punto ENTITLED to 3rd card but its NOT 8, bet lose. If Banco's hand total is 3 and Punto DOES NOT ENTITLED to 3rd card , bet lose. If Banco's hand total is 3 and Punto ENTITLED to 3rd card but its NOT 8, bet lose. |
| Paytable | |||
| Bet Type | Payout | ||
| Banco Wins on point total 6 | 0.5 | ||
| Banco Wins with any other point | 1 | ||
| Punto Wins | 1 | ||
| Any Egalite | 8 | ||
| UR WAY Egalite ( Individual Egalite) | |||
| 0 | 150 | ||
| 1 | 215 | ||
| 2 | 225 | ||
| 3 | 200 | ||
| 4 | 120 | ||
| 5 | 110 | ||
| 6 | 45 | ||
| 7 | 45 | ||
| 8 | 80 | ||
| 9 | 80 | ||
| 3 Giving 8 (Three Giving Eight) | 200 | ||
** Game does not allow player to place bet on Punto and Banco on the same draw.
Punto Banco - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Punto Banco | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Rock Paper Scissors
Introduction
Rock Paper Scissors is based on the popular hand game of the same name. The game is played by selecting a hand and winning against the game result’s hand.
The management reserves the rights to cancel or void draws in situation as follows:
1. The official draw is unobtainable for an extended period of time
2. The official draw result is published before the system is closed for betting
How to Play
Member places bet on one or more hands before the timer runs out. The hands are “rock”, “paper”, and “scissors”. When the draw starts, the game reveals a random hand. The game also selects a random odds from the roulette.
Member will win if his hand beats the game’s hands. If game’s hand beats member’s hand, member loses. If both hands are the same, the game is declared a tie.
There are two versions of the game: Original and Lite.
Original Version
In Original version, aside from the hand, the game also selects a random odds from the roulette. Winnings will be multiplied by the odds selected by the game.
Lite Version
In Lite version, there is no roulette with varying odds. Odds are fixed based on the outcome:
1. Win = x 2
2. Tie = x0.9
3. Lose = No win
Bet Types
Bet can be placed on one or more of the hands below:
Rock
Rock beats Scissors. Loses to Paper
Paper
Paper beats Rock. Loses to Scissors
Scissors
Scissors beats Paper. Loses to Rock.

Rock Paper Scissors Information Chart
| Market | Draw Frequency | Start Time | End Time | Version |
| Lucky | 20 seconds | 00:00:00 | 23:59 | Original |
| Fotune | 20 seconds | 00:00:10 | 23:59 | Original |
| Classic | 15 seconds | 00:00:00 | 23:59 | Lite |
| Super | 10 seconds | 00:00:00 | 23:59 | Lite |
*GMT+8
Rooster Fight
Introduction
Rooster fight or cock fighting is well known game around the world especially in South East Asia.
The game has been around for the longest and it start to gain popularity online.
The game is played with two rooster fight until winner is determine.
In this game there are 5 Roosters that is ready for fight.
On each new round, new roosters will be picked randomly by system for the fight.
How to Play
1. At the start of the draw, System will randomly pick 2 Rooster for the fight.
2. Player than able to place the bet respectively.
3. At the end of the draw ,Winner will be reveal.
4. If fight result match with Player's bet, Player win else lose.
| Roosters and Star Rating | |
| Roosters |
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Red Crown
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Pink Coco
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Purple Blaze
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Green Bob
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Golden Pecker
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Tie
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Star Rating Star rating is given to Rooster based on the fighting match performance. |
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| Best | ![]() |
Bad | ![]() |
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| Great | ![]() |
Poor | ![]() |
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| Good | ![]() |
Worst | ![]() |
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| Normal | ![]() |
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Player bets on Rooster A or Rooster B as winner in the fight.
If player's bet match with the winning rooster, player win else lose.
In the event the fight is tie , bets on Rooster A and B is pushed.
Player can only place bet on Rooster A or Rooster B and cannot be both.
Hint!
Rooster performance is rated with star rating system.
The higher the start rating on the rooster , the better chance for rooster to win.
Watchout for payout on each rooster in a fight.
Example :
Player bet on rooster Rooster A ( Red Crown), Stake $10,- Odd @xx
Result : The Winner - Red Crown
Player Win $xxx
Tie
Player bet that the fight result will be tie, if result match player win else lose.
Example :
Player bet fight between Rooster A and B will be Tie.
Result : Tie (no winner)
Player Win $xxx
Paytable
| Rooster | Payout |
Red Crown
|
2.50, 1.75, 1.50, 1 |
Pink Coco
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1.75, 1.50, 1, 0.90 |
Purple Blaze
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1.50, 1, 0.85, 0.60 |
Green Bob
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1, 0.80, 0.60, 0.50 |
Golden Pecker
|
0.90, 0.60, 0.50, 0.30 |
Tie
|
20, 10, 5, 4, 2.50, 2 |
Rooster Fight Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Rooster Fight | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Snail Race
Introduction
Snail Race (KR: 달팽이레이싱) is a lottery game popular in Korean market based on 3 snails -differentiated
by color (Red , Green , Blue), racing to reach the finish line.
To win, players guess on the winning snail or on the sequence of all 3 snails.
How to Play
1. At the start of the game, place bet on your selected bet types.
2. When the timer runs out the the snail will race to the finish line.
3. If the race results match condition to win on your bet, you win or else lose.
| Bet Types | ||||||||||||||||||||||||
| Winner |
Player bet on the snail that will win the 1st position at the end of the race. |
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| Snail Trick |
Player bets on the snail of choice, the outcome of the game will be determine by the position on the finish line of the selected snail.
Player bet on Red Snail $ 1.- Result : Red snail on 2nd position Player Tie (refund) Example 2: Player bet on Red Snail $ 1.- Result : Red snail on 3rd position Player Lose Example 3: Player bet on Red Snail $ 1.- Result : Red snail on 1st position Player Win |
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| Never Last |
Players bet the selected snail will not be on the last position at the end of the race. Example 1: Player bet on Green Snail $ 1.- Result : Green snail on 2nd position Player Win Example 2: Player bet on Green Snail $ 1.- Result : Green snail on 3rd position Player Lose |
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| Sequence |
Players bet on the sequence position for all three snails. Player wins if the sequence match the result. Example 1: Player bet on Sequence 1st: Red, 2nd: Green, 3rd: Blue $ 1.- Result : 1st: Red, 2nd: Green, 3rd: Blue Player Win |
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| Paytable | |||
| Bet Type | Payout | ||
| Winner | 1.90 | ||
| Snail Trick | |||
| 1st Place | 0.90 | ||
| 2nd Place | Tie (refund) | ||
| 3rd Place | Lose | ||
| Never Last | 0.45 | ||
| Sequence | 4.8 | ||
Malfunction voids all win and plays
Snail Race - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Snail Race | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Super 98 Baccarat
Introduction
Super 98 Baccarat is baccarat game played with 12-faced dice (number 1 to 12) and 8 decks shoe.
System will randomize result when bet closed and before cards drawn.
If dice result appear number 9 or 8 , SUPER HAND will be activated. Some bet types will benefit with improved odds.
On every new round, a new 8 deck shoe will be used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 0 | 0 | 0 |
| 1 Shoe | 8 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How to Play
1. At the start of the round, place your bets before timer runs out.
2. When bet closed, system will drawn in random result of 12-faced dice.
If dice result 1-7 or 10 -12, super hand not activated (odds the same)
If dice result 9 or 8, super hand activated (odds improved)
3. Cards will be drawn to Banker and Player based on standard baccarat rules.
4. If result match, member win.
General Baccarat Rules
Player and Banker acquire 2 cards each, and neighboring to 9 wins. If the initial 2 cards treated entirety 8 or 9, that is acknowledged as a "Natural". If any of the Player or Banker has “Natural” hand with Player and Banker on 2 cards each, the hand is resulted immediately without any supplementary cards.
Supplementary cards will be dealt and these rules are called the “DRAWING RULES”.
The decision to draw a third card for the PLAYER’S or BANKER'S hand is made automatically according to standard Casino rules provided on following table
| Player's Hand | Banker's Hand | |||||
| Action: Draw 3rd card or Stand | ||||||
| Player's - Total points 2 cards | Action -Draw 3rd card or stand | Banker's -Total points 2 cards | Draw - If player's 3rd card is | Stand - If player's 3rd card is | ||
| 0,1,2,3,4 and 5 | Draw | 0,1,2 | 0,1,2,3,4,5,6,7,8,9 | - | ||
| Stand - if Banker's natural | 3 | 0,1,2,3,4,5,6,7,9 | 8 | |||
| 6,7 | Stand | 4 | 2,3,4,5,6,7 | 0,1,8,9 | ||
| 8,9 | Natural | 5 | 4,5,6,7 | 0,1,2,3,8,9 | ||
| 6 | 6,7 | 0,1,2,3,4,5,8,9 | ||||
| 7 | Stand | - | ||||
| 8,9 | Natural | - | ||||
Figure 1. Player's and Banker's Hand, standard casino rules table
| Bet Types | |
| Player | Banker |
Player - bet on player , if player card is higher than banker, player win else lose Banker - bet on banker , if banker card is higher than player , banker win else lose * In the event Player Banker result is tie , Bet on Player and Banker will be refunded. |
| Big | Small |
Big - If the game result is decided on 5 or 6 cards in total (third card required for either Player or Banker) Small - If the game result is decided on 4 cards in total ( no third card required for either Player or Banker) Example : Player 2 cards [Jack | 9] , Banker 2 cards [10 |7]. Total cards 4 - Small. |
|
Player Pair | Banker Pair |
Player Pair - bet on the first two cards on player 's hand a pair Banker Pair - bet on the first two cards on banker's hand a pair Example : Player 2 cards [Jack | Jack] , Banker 2 cards [10 |7]. Player win |
|
Player Natural 9 or 8 BankerNatural 9 or 8 |
Player Natural 9| 8 - bet on the first two cards on player 's hand result is 9 or 8. Banker Natural 9| 8 - bet on the first two cards on banker 's hand result is 9 or 8. Imporant ! The following condition applied where if both Player Banker having natural card 9 or 8 If Player hand is Natural 9 and Banker hand is Natural 8 , Player win. If Banker hand is Natural 9 and Player hand is Natural 8 , Banker win. If Player Banker hand is Tie , Player Banker Natural 9 or 8 , All lose. |
| Tie | Tie - bet on the game result of Player Banker is tie. If result is tie , win else lose |
| Super +6 | Super +6 - Bet on Banker's win with cards totaling in 6. |
| Paytable | |||
| STANDARD | SUPER HAND | ||
| Bet Type | Payout | Bet Type | Payout |
| Banker Wins on point total 6 | 0.5 | Banker Wins with Natural 9 or 8 | 1.05 |
| Banker Wins with any other point | 1 | - | |
| Player Wins | 1 | Player Win with Natural 9 or 8 | 1.05 |
| Tie | 8 | - | |
| Tie on Natural 9 or 8 | 11 | Tie on Natural 9 or 8 | 17 |
| Banker Pair | 11 | Banker Pair | 14 |
| Player Pair | 11 | Player Pair | 14 |
| Big | 0.5 | - | |
| Small | 1.5 | - | |
| Banker Natural 9 | 9 | Banker Natural 9 | 15 |
| Banker Natural 8 | 10 | Banker Natural 8 | 18 |
| Player Natural 9 | 9 | Player Natural 9 | 15 |
| Player Natural 8 | 10 | Player Natural 8 | 18 |
| Super 6+, 2 cards total 6 | 11 | - | |
| Super 6+, 3 cards total 6 | 29 | - | |
*Note: When a “Super hand” is triggered however the result does not meet any of the above stipulated condition, the “Non Super hand” payout shall apply. Example: Wager on Banker in a hand where “Super hand” is activated. If result is Banker wins on 6, payout will be 0.5 : 1.
Super 98 Baccarat - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Super 98 Baccarat | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Tambola Tropika
Introduction
Tambola is one of the popular board games that is popular in Indonesia. The board 12x12 is filled with colored numbers 1 - 12.
The Dealer will throw the ball on the board, the ball will move and randomly stop in which determine the winning number, color and etc.

How to Play
1. At the start of the game, place bet on your selected bet types.
2. When the timer runs out the Dealer will the ball on the board, the number where the ball landed is the winning number.
3. If the number results match the condition to win on your bet, you win or else lose.
| Bet Types | |
| Digit ( 1 - 12 ) |
Digit : 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 Player bet on a specific number to predict the winning number. Example 1 : Player bet on 8, $ 1.- Result : 8 Player Win |
| 1-6 | 7-12 |
1-6 : Small 7 - 12 : Big Player bet on the winning number is small number or big number * If result is 1 on Small, Player Lose * If result is 12 on Big, Player Lose Example 1 : Player bet on 1-6, $ 1.- Result : 4 Player Win Example 2 : Player bet on 1-6, $ 1.- Result : 1 Player Lose (winning number 1 on Small, player lose) |
| Odd Even |
Odd : 1, 3, 5, 7, 9, 11 Even : 2, 4, 6, 8, 10, 12 Player bet on the winning number is odd number or even number * If result is 1 on Odd, Player Lose * If result is 12 on Even, Player Lose Example 1 : Player bet on Even, $ 1.- Result : 4 Player Win Example 2 : Player bet on Odd, $ 1.- Result : 1 Player Lose (winning number 1 on odd, player lose) |
| Big Small Odd Even |
Small Odd : 1,3,5 Small even : 2,4,6 Big Odd : 7, 9,11 Big even : 8, 10, 12 Player bet the winning number is under Small odd, Small even or Big odd Big even. * If result is 1 on Small Odd, Player Lose * If result is 12 on Big Even, Player Lose Example 1 : Player bet on Small Even $ 1.- Result : 4 Player Win Example 2 : Player bet on Big Even, $ 1.- Result : 12 Player Lose (winning number 12 on big even - player lose) |
| Color |
R - Red : 1, 4, 7, 10 G - Green : 2, 5, 8, 11 B - Blue : 3, 6, 9, 12 Player bet the winning number is under Small odd, Small even or Big odd Big even. Example 1 : Player bet on Red $ 1.- Result : 4 Player Win |
| Paytable | |||
| Bet Type | Payout | ||
| Digit (1, 2, 3, …. 12) | 10.00 | ||
| 1 - 6 | 7 - 12 | 1.25 | ||
| Odd Even | 1.25 | ||
| Small Odd | 4.50 | ||
| Small Even | 2.75 | ||
| Big Odd | 2.75 | ||
| Big Even | 4.50 | ||
| Color | |||
| R (Red) | 1.75 | ||
| G (Green) | 1.75 | ||
| B (Blue) | 1.75 | ||
Malfunction voids all win and plays.
Tambola Tropika : Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Tambola | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Teen Patti
Introduction
Teen Patti or Indian 3 card Poker is one of popular table game in South Asia.
The game is the simple version of poker game with simple game rule which easy to learn and master.
Teen Patti almost similar to three card poker with exception to have slight different in hand ranking.
The concept is simple, the Player and Dealer each get three cards, the higher hand wins.
The game is play with single deck of 52 cards. On every new round, new deck will be used.
| Card Suit | |||
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| Card Rank | ||||||||||||
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| or | ||||||||||||
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| 1 Shoe | 1 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
** Ace can be highest or lowest card on flush, straight, straight flush and royal flush.
How to Play
1. At the start of the draw, Player to place bet on ANTE and/or PAIR PLUS, 6 CARDS BONUS
2. When the times up , Dealer will deal by distribute three cards to Player and to Dealer with all cards face down.
3. Next, Player's hand to be revealed,
If Player bet on Ante, Player must make decision to FOLD or to PLAY
If Player bet on Pair Plus &/or 6 Cards Bonus, Player's hand result must be at least Pair to win, else lose. (refer to payout table)
4. Next, when times up for Player to decide Fold or Play , Dealer's hand will be revealed.
5. Dealer's hands to qualify Dealer must have Queen or Higher
If Dealer's hand not quality (does not contain Queen or Higher), all Active Players will be paid even money on Ante and push on Play.
If Dealer's hand qualify, Player's hand higher than Dealer's hand - Player will be paid even money on both Ante and Play.
If Dealer's hand qualify, Dealer's hand higher than Player's hand - both bet lose on Ante and Play.
Hand Ranking
| Teen Patti Hand Ranking | |||
| THREE ACES | THREE OF A KIND | STRAIGHT FLUSH | STRAIGHT |
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| Three card aces is the highest hand rank. | Three cards of same rank from 2 hand rank to King. | Three cards of same suit in sequence. | Three cards in sequence mixed suit. |
| FLUSH | PAIR | HIGH CARD |
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| Three card of same suit | Two card of same rank | Highest card in hand |
Bet Types
PAIR PLUSPlayer bet with aim that Player's hand will have minimum Pair card or better.
If Player's hand has a pair card or higher , Player will be paid according to paytable regardless of dealer's hand.
If Player hands does have at least a pair, Player lose.
Example 1 :
Player bet on Pair Plus at $ 10,-
Hands Result
| Player | Dealer |
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| Pair | Queen High |
Player wins $ 10,-
Example 2 :
Player bet on Pair Plus at $ 10,-
Hands Result
| Player | Dealer |
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| Pair | 8 - Three of a Kind |
Player wins $ 10,-
Note: Regardless dealer hand qualify or not qualify , it does not effect Pair Plus result payout.
6 CARDS BONUS
Player bet with aim that Player's and Dealer's cards combine will form 5 card Poker with minimum
Three of a Kind or better.
If combination of cards of Player's and Dealers does not has at least Three of a Kind, Player Lose.
Example 1 :
Player bet on 6 Card Bonus at $ 10,-
Hands Result
| Player | Dealer |
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| Pair | 7 - High |
OR
| Player | Dealer |
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| Three Aces | Queen High |
OR
| Player | Dealer |
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| Three Aces | 7 - Three of a Kind |
Player wins $ 50,-
For minimum card, Three of a Kind on Player's or Dealer's hand it is consider winning card. Should
Example 2 :
Player bet on 6 Card Bonus at $ 10,-
Hands Result
| Player | Dealer |
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| 8 - High | J - High |
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| Straight |
Player wins $ 100,-
** Refer to paytable for payout
ANTE | PLAY
Player be on Ante aim to have Player's hand value higher than Dealer's hand.
If Player made bet on Ante, Player must make decision to FOLD or to PLAY.
FOLD - IF Player decide to fold, bet on Ante will be forfeited.
PLAY - IF Player to continue Play , Player must make additional bet equal to Ante.
Once Player make decision to Fold or Play , Dealer's hand will be revealed.
Dealer's hand MUST Qualify with Queen or higher to continue play the game.
IF Dealer's hand not qualify (does not contain Queen or higher),
all active Player will be paid even money to Ante and push on Play.
IF Dealer's hand qualify, Player's hand higher than Dealer's hand -
Player will be paid even money on both Ante and Play.
IF Dealer's hand qualify, Dealer's hand higher than Player's hand -
both bet lose on Ante and Play.
IF Dealer's hand qualify, Dealer and Player has same hand and exact same card rank-
both bet push on Ante and Play.
Example : Three Aces
| Player | Dealer |
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| Three Aces | King - Three of a Kind |
Three aces is the highest hand ranking in Teen Patti.
Example : Three of a Kind
| Player | Dealer |
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| 5 - Three of a Kind | 7 - Three of a Kind |
Example : Straight Flush - Same Card Rank
| Player | Dealer |
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| Straight Flush | Straight Flush |
IF Dealer's hand qualify, Dealer and Player has same hand and different card ranks-
the one with the highest cards wins. If the highest cards are equal, the second cards are compared;
if they are equal compare third cards.
Example : Straight Flush - Different Card Rank
| Player | Dealer |
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| Straight Flush | Straight Flush |
Example : Straight
| Player | Dealer |
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| Straight | Straight |
Example : Flush
| Player | Dealer |
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| Flush | Flush |
| Player | Dealer |
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| Flush | Flush |
Example : Pair
| Player | Dealer |
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| Pair | Pair |
| Player | Dealer |
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| Pair | Pair |
Example : High Card
| Player | Dealer |
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| King High | King High |
| Player | Dealer |
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| Queen High | Queen High |
| Player | Dealer |
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| Queen High | Queen High |
Ante Bonus - is additional payout on Ante when Player's hand is Three Aces, Three of a Kind,
Straight flush or Straight.
Ante bonus does not required additional bet from Player.
Regardless of Dealer's hand should Player's hand match with ante bonus ,
Player will be paid base on Ante bonus paytable.
However, Ante bet should not be folded to be able to get ante bonus payout.
Should Ante Bet folded - there will be no payout for Ante Bonus
Example 1 : Dealer - Not Qualify
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer |
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| Queen High | Dealer Not Qualify - 8 High |
Ante bonus pays $ 0,-. Player wins $10,-
Example 2 : Dealer Qualify , Player's hand higher
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer |
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| King High | Queen High |
Ante bonus pays $ 0,-. Player wins $20,-
Example 3 : Dealer Qualify , Dealer's hand higher than Player
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer |
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| Straight Flush | Queen - Three of a Kind |
Ante bonus pays $40,-. Player wins $20,-
** Regardless of Dealer's hand Antre Bonus will be paid. Refer to Ante bonus paytable for hand rank and payout.
Example 4 : Dearler-Qualify , Same hand with Ante Bonus
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer |
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| Queen - Three of a Kind | 2 - Three of a Kind |
Player wins, Ante bonus pays $40,-
** regardless the card rank, both Dealer and Player has same hand three of a kind.
Important Note on Ante Bet!
Ante bet will automatically FOLD by default should ;
-There is internet disconnection
-System does not receive any Ante action (play or fold) from player
-Ante action was not receive in time
| PAYTABLE | ||||||||
| ANTE | PLAY | |||||||
| Dealer - Qualify, Player Win | 1 | 1 | ||||||
| Dealer - Not Qualify | 1 | Push | ||||||
| Dealer - Qualify, Player Same Hand and Card Rank | Push | Push | ||||||
| ANTE - BONUS | PAYOUT | ||
| Three Aces | 5 | ||
| Three of a Kind | 4 | ||
| Straight Flush | 3 | ||
| Straight | 1 |
| PAIR + | PAYOUT | ||
| Three Aces | 50 | ||
| Three of a Kind | 40 | ||
| Straight Flush | 30 | ||
| Straight | 6 | ||
| Flush | 3 | ||
| Pair | 1 |
| 6 CARD BONUS | PAYOUT | ||
| Royal Flush | 1,000 | ||
| Straight Flush | 200 | ||
| Four of a Kind | 50 | ||
| Full House | 25 | ||
| Flush | 15 | ||
| Straight | 10 | ||
| Three of a Kind | 5 |
Teen Patti - Information Chart
| Market | Draw Frequency | Start Time | End Time | |||
| Teen Patti | 15 seconds | 00:00:00 | 23:59:59 | |||
*GMT+8
Thai Hi Lo
Introduction
Thai Hi Lo is sic bo thai version game played with 3 dice.
To win, players to place bet on a series of bet types offer that will match with the result of the three dice.
How to Play
1. At the start of the round, game board is displayed with the various bet types option.
2.The dish will shake and player to predict the result.
3. Place a bet on any of the bet types before the timer runs out.
4. At the end of draw, the bowl will be lifted up to reveal the three dice result.
5. If result match, member win.
Bet Types
| Bet Types | |
| Hi Lo |
Sum of result of the three dice. To win selected bet to match with the result. Hi 12-17 Lo 4-10 * Member bets lose when the result is Any Triple (e.g 1,1,1 | 2,2,2 | 3,3,3| …) Example : Bet on Hi Result 6,5,4 (15) - Win Bet on Lo Result 2,1,4 (7) - Win Bet on Hi or Lo Result 3,3,3 (9) - Lose |
| 11 Hi Lo |
Bet on the exact result sum of three dice 11. To win , bet to match with the result. Example : Bet on 11 Hi Lo Result 3,6,2 (11) - Win |
| 6,5,1 Lo |
Bet on the result where dice result 6,5,1 will appear and the sum of three dice is Lo. Example : Bet on 5 Lo Result 5,1,2 (8) - Win Bet on 5 Lo Result 5,4,6 (15) - Lose |
| 3 Lo |
Bet on the result where dice result 3 will appear and the sum of three dice is Lo. Example : Bet on 3 Lo Result 4,1,3 (8) - Win Bet on 3 Lo Result 3,4,6 (13) - Lose Bet on 3 Lo Result 3,3,3 (9) - Lose * Member bets lose when the result is Any Triple (e.g 1,1,1 | 2,2,2 | 3,3,3| …) |
| 6 Hi |
Bet on the result where dice result 6 will appear and the sum of three dice is Hi. Example : Bet on 6 Hi Result 5,4,6 (15) - Win Bet on 6 Hi Result 6,1,2 (9) - Lose |
| 4 Hi |
Bet on the result where dice result 4 will appear and the sum of three dice is Hi. Example : Bet on 4 Hi Result 5,4,6 (15) - Win Bet on 4 Hi Result 4,1,2 (7) - Lose Bet on 4 Hi Result 6,6,6 (18) - Lose * Member bets lose when the result is Any Triple (e.g 1,1,1 | 2,2,2 | 3,3,3| …) |
| Specific One Number |
Bet on any six numbered dice result. Should the selected number appear more than once,
winning will be multiply respectively. Example : Bet on dice result 6 , on the following scenario draw results Result 6,2,1 Win Result 6,2,6 Win x2 Result 6,6,6 Win x3 Result 5,4,2 Lose |
| Specific Two Number |
Bet on specific two dice result . To win, two out of three dice result must match. The two specific number must appear on the result. 1.3 | 4.1 | 6.2 5.2 | 6.1 | 4.6 6.3 | 4.2 | 5.3 | 5.1 1.2 | 2.3 | 3.4 | 4.5 | 5.6 Example : Bet on dice result 4.1, on the following scenario draw results Result 4,2,1 Win Result 4,2,2 Lose Result 4,4 2 or 2,1,1 Lose |
| Specific Three Number |
Bet on the specific combination dice result. 1 . 2 . 3 2 . 4 . 6 4 . 5 . 6 1 . 3 . 5 To win , match 2 out of 3 or 3 out of 3 dice result. Example : Bet on dice result 1,2,3 on the following scenario result Result 1,2,3 Win three Result 3,3,1 Win two out of 3 Result 1,1,4 or 2,2,4 Lose |
Paytable
| Bet Types | Paytable | |||
| Hi | 1: 2.7 | |||
| Lo | 1: 2 | |||
| 11 Hi Lo | 1: 7.8 | |||
| 6 Lo | 1: 11.5 | |||
| 5 Lo | 1: 7 | |||
| 1 Lo | 1: 2.8 | |||
| 3 Lo | 1: 4 | |||
| 6 Hi | 1: 3.5 | |||
| 4 Hi | 1: 5.8 | |||
| Specific One |
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| Specific Two |
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| Specific Three |
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Thai Hi Lo Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Thai Hi Lo | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Thai Hi Lo Deluxe
Introduction
"Thai Hi Lo Deluxe is upgraded version of Thai Hi Lo in which played with 3 dice on shaker.
On this upgraded version , new Deluxe feature is introduced to double the payout.
Deluxe feature will randomly appear and lands on betting area for its double payout mark and trigger on stop bet time.
Place bet(s) on Hi Lo and/or number(s) and/or combination and match the result for double winning chance."
How to Play
1. During betting time, all betting options are displayed on the game board.
2. The dealer will shake the 3 dice in a bowl.
3. Player predicts the result and place bet(s) on any betting type before time running out.
4. After stop bet time, Deluxe feature will appear and randomly land on betting area
5. At the end of the draw, dealer liftup the cover and reveal the result.
6. If the result match with player's bet, player wins. If player's winning bet has deluxe feature , winning is doubled.
Bet Types
| Bet Types | |||||||||||||||||||||
| HI | 11 |LO |
Bet on the sum of 3 dice. **Member bets lose when the result is Any Triple (e.g 1,1,1 | 2,2,2 | 3,3,3| …) LO The sum of 3 dice is 4-10 11 HI LO The sum of 3 dice is exact 11 HI The sum of 3 dice is 12-18 Example: Bet on LO (low) and the sum of 3 dice is 4,5,6,7,8,9 or 10, player wins Bet on EXACT11(Hi-Lo) and the sum of 3 dice is 11, player wins Bet on HI (high) and the sum of 3 dice is 12,13,14,15,16 or 17, player wins |
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| SPECIFIC ONE NUMBER (Single Number) |
Bet one number of dice result, if it appear more than one payout will increase. x 1 The bet number appears once in result. x 2 The bet number appears twice in result. x 3 The bet number appears thrice in result. Example: When player bet on 2, If the result is 1,2,3, player wins x 1 If the result is 2,2,3, player wins x 2 If the result is 2,2,2, player wins x 3 If the result is 1,3,4, player loses. |
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| SPECIFIC TWO NUMBER (Pair Number) |
Bet on two numbers and match the result.
Example: Bet on 1.2 If the result is 1,2,3, player wins. If the result is 1,1,4, player loses. |
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| COMBINATION ONE NUMBER & SUM OF THREE DICE |
Bet on combination of Number and Sum of three dice Hi or Lo. **Member bets lose when the result is Any Triple (e.g 1,1,1 | 2,2,2 | 3,3,3| …) LO (low) : Result range from 4 - 10 HI (high) : Result range from 12 - 17 Selected number must appear at least in once of three dice result and sum of total dice must be on the respective range Hi or Lo. LO 1, 2,3,4,5,6 HI 3,4,5,6 Example: Bets on 1 LO. One of dice result must be 1 and sum of three dice must be LO (range 4-10) If result is 1,2,2 - Player wins If result is 1,1,2 - Player Wins If result is 1,1,1 - Player loses If result is 1,5,6 - Player loses Bet on 3 HI. One of dice result must be 3 and sum of three dice must be HI (range 12-18) If result is 3,4,5 - Player wins If result is 3,3,5 - Player loses If result is 2,4,5 - Player loses If result is 3,2,2 - Player loses |
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| 3 NUMBERS |
Bet on 3 Numbers and match at least 2 numbers to win. Hit 3 Number 1,2,3 4,5,6 Hit 2 Number 1,2| 1,3 | 2,3 4,5| 4,6| 5,6 Example: Bet on 1,2,3. If result is 1,2,4 - Player wins If result is 1,2,3 - Player wins If result is 1,4,5 - Player loses |
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Paytable
| Paytable | ||
| Bet Type | Payout | |
| Normal | Deluxe | |
| Hi Lo | 1:1 | 1:2 |
| 11 Hi Lo | 1:5 | 1:10 |
| One Number | ||
| Number appear 1x | 1:1 | 1:2 |
| Number appear 2x | 1:2 | 1:4 |
| Number appear 3x | 1:3 | 1:6 |
| Two Number | 1:5 | 1:10 |
| One Number and Sum of Dices | ||
| 1.2 Lo | 1:2 | 1:4 |
| 3 Lo | 1:3 | 1:6 |
| 4 Lo | 1:4 | 1:8 |
| 5.6 Lo | 1:5 | 1:10 |
| 3 Hi | 1:4 | 1:8 |
| 4 Hi | 1:3 | 1:6 |
| 5.6 Hi | 1:2 | 1:4 |
| 3 Numbers | ||
| 1.2.3 & 4.5.6 ( any two numbers) | 1:1 | 1:2 |
| 1.2.3 & 4.5.6 (three numbers) | 1:5 | 1:10 |
Thai Hi Lon Deluxe Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Thai Hi Lo Deluxe | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
The Ladder
Introduction
Ladder game is a lottery game based on the popular Korean game – Sadaritagi. The game is played with a starting point, an ending point or goal, and a ladder to climb on. The game randomly chooses left or right to be the start and the length of the ladder – 3 or 4 legs.
How to Play
At the start of a draw, the ladder is covered to hide the number of legs.
The member can bet on any or all of the different bet types before the draw starts – starting point, number of legs, goal, and combination of goal and number of legs.

Once the draw starts, the ladder is revealed. The game will then pick a starting point then climb down the ladder to reach the Odd or Even goal at the end. When climbing the ladder, when the game encounters a horizontal line, the game must go through it to get to another vertical line and continue downwards until it reaches the goal.

Wager can be placed on the explained bet types below.
The official draw result timing strictly corresponds with the respective region where the game extracted from. The management reserved the rights to cancel or void draw in situation as follow:
- The official draw result is unobtainable for an extended period of time
- The official draw result is published before the system is closed for betting Bet Types
1. Start
Choose a starting point where the ladder will crawl.
Left : The ladder starts on the left.
Right : The ladder starts on the right.
Example:
Member selects Right, Stake @ $100.00, Odds @ 1.95
Ladder starts on the right, member wins $195.00 [$100.00 x 1.95]
2. Goal
Choose an ending point where the ladder will end.
Odd: The ladder ends on the left.
Even: The ladder ends on the right.
Example:
Member selects Even, Stake @ $100.00, Odds @ 1.95
Ladder ends on the right, member wins $195.00 [$100.00 x 1.95]
3. Legs
Choose if the ladder will crawl three (3) or four (4) legs.
3: The ladder will pass through three horizontal legs.
4: The ladder will pass through four horizontal legs.
Example:
Member selects 3, Stake @ $100.00, Odds @ 1.95
Ladder passes through three legs, member wins $195.00 [$100.00 x 1.95]
4. Goal x Legs
This is parlay betting of goal (odd or even) and legs (three or four).
Even x 3 Legs (E3): The ladder will pass through three horizontal legs and end on the right.
Even x 4 Legs (E4): The ladder will pass through four horizontal legs and end on the right.
Odd x 3 Legs (O3): The ladder will pass through three horizontal legs and end on the left.
Odd x 4 Legs (O4): The ladder will pass through four horizontal legs and end on the left.
Example:
Member selects O3, Stake @ $100.00, Odds @ 3.88
Ladder passes through three legs, member wins $388.00 [$100.00 x 3.88]
Symbols
Once the draw ends, a symbol is displayed indicating the results of the draw.
The symbol is composed of a big circle representing the goal, and a smaller circle either on the left or the right side to specify the start and a number to show the number of legs.

Example:

Winning bets:
Start = Left
Legs = 3
Goal = Even
Goal x Legs = Even x 3 Legs (3E)
The Ladder Information
| Market | Draw Frequency | Start Time | End Time |
| Ice | 20 seconds | 00:00:00 | 23:59 |
| Fire | 20 seconds | 00:00:10 | 23:59 |
| Earth | 30 seconds | 00:00:00 | 23:59 |
| Water | 30 seconds | 00:00:30 | 23:59 |
| Wind | 45 seconds | 00:00:00 | 23:59 |
| Classic | 60 seconds | 00:00:00 | 23:59 |
*GMT+8
Three Card Poker
Introduction
Three Card Poker is one of popular new table game. The game is the simple version of poker game with simple game rule which easy to learn and master.
The concept is simple, the Player and Dealer each get three cards, the higher hand wins.
The game is play with single deck of 52 cards. On every new round, new deck will be used.
| Card Suit | |||
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| Card Rank and Card Point | ||||||||||||
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| 1 Shoe | 1 Deck cards |
| 1 Deck | 52 cards (exclude jokers card) |
How To Play
1. At the start of the draw, Player to place bet on ANTE and/or PAIR+
2. When the times up , dealer will deal by distribute three cards to Player and to Dealer with all cards face down.
3. Next, Player's hand to be revealed, If Player bet on Ante, Player must make decision to FOLD or to PLAY
If Player bet on Pair+, Player's hand result must be at least Pair to win, else lose. (refer to payout table)
4. Next, when times up for Player to decide Fold or Play , Dealer's hand will be revealed.
5. Dealer's hands to qualify, dealer must have Queen or higher
If Dealer's hand not qualify (does not contain Queen or higher), all Player that active will be paid even money to Ante and push on Play.
If Dealer's hand qualify,Player's hand higher than Dealer's hand - Player will be paid even money on both Ante and Play.
If Dealer's hand qualify,Dealer's hand higher than Player's hand - both bet lose on Ante and Play.
| Hand Ranking | ||
| Three Card Poker Hand Ranking | ||
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STRAIGHT FLUSH Three cards of same suit in sequence. |
THREE OF A KIND Three cards of same rank. |
STRAIGHT Three cards in sequence mixed suit. |
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FLUSH Three card of same suit |
PAIR Two card of same rank |
HIGH CARD Highest card in hand |
PAIR +
Player bet with aim that Player's hand will have minimum Pair card or higher.
If Player's hand has a pair card or higher , Player will be paid according to paytable regardless dealer's hand.
If Player hands does have at least a pair, Player lose.
Example 1 :
Player bet on Pair+ at $ 10,-
Hands Result
| Player | Dealer | |||||
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| Pair | Queen High | |||||
Player wins $ 10,-
Example 2 :
Player bet on Pair+ at $ 10,-
Hands Result
| Player | Dealer | |||||
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| Pair | Three of a Kind | |||||
Player wins $ 10,-
Note: Regardless dealer hand qualify or not qualify , it does not effect Pair + result payout.
ANTE | PLAY
Player be on Ante aim to have Player's hand value higher than Dealer's hand.
If Player made bet on Ante, Player must make decision to FOLD, or to PLAY,.
FOLD, - IF Player decide to fold, bet on Ante will be forfeited.
PLAY, - IF Player to continue Play , Player must make additional bet equal to Ante.
Once Player make decision to Fold or Play , Dealer's hand will be revealed.
Dealer's hand MUST Qualify with Queen or higher to continue play the game.
IF Dealer's hand not qualify (does not contain Queen or higher),
all active Player will be paid even money to Ante and push on Play.
IF Dealer's hand qualify, Player's hand higher than Dealer's hand -
Player will be paid even money on both Ante and Play.
IF Dealer's hand qualify, Dealer's hand higher than Player's hand -
both bet lose on Ante and Play.
IF Dealer's hand qualify, Dealer and Player has same hand and exact same cards rank-
both bet push on Ante and play.
Example: High Card
| Player | Dealer | |||||
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| King High | King High | |||||
Example: Straight Flush
| Player | Dealer | |||||
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| Straight Flush | Straight Flush | |||||
IF Dealer's hand qualify, Dealer and Player has same hand and different card ranks-
the one with the highest cards wins. If the highest cards are equal, the second cards are compared;
if they are equal compare third cards.
Example : Straight Flush
| Player | Dealer | |||||
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| Straight Flush | Straight Flush | |||||
Example : Three of a Kind
| Player | Dealer | |||||
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| Three of a Kind | Three of a Kind | |||||
Example : Straight
| Player | Dealer | |||||
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| Straight | Straight | |||||
Example : Flush
| Player | Dealer | |||||
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| Flush | Flush | |||||
| Player | Dealer | |||||
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| Flush | Flush | |||||
Example : Pair
| Player | Dealer | |||||
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| Pair | Pair | |||||
| Player | Dealer | |||||
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| Pair | Pair | |||||
Example : High Card
| Player | Dealer | |||||
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| Queen High | Queen High | |||||
| Player | Dealer | |||||
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| Queen High | Queen High | |||||
third card player has 5 and dealer has2)
Ante Bonus - is additional payout on Ante when Player's hand is Straight, three of a kind or straight flush.
Ante bonus does not required additional bet from Player.
Regardless of Dealer's hand should Player's hand match with ante bonus ,
Player will be paid base on Ante bonus paytable.
However, Ante bet should not be fold to be able to get ante bonus payout.
Should Ante Bet folded - there will be no payout for Ante Bonus
Example 1 : Dealer - Not Qualify
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer | |||||
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| Queen High | Dealer Not Qualify -8 High | |||||
Example 2 : Dealer Qualify , Player's hand higher
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer | |||||
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| King High | Queen High | |||||
Example 3 : Dealer Qualify , Dealer's hand higher than Player
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer | |||||
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| Three of a Kind | Straight Flush | |||||
Ante bonus pays $40,-. Player wins $20,-
Example 4 : Dearler-Qualify , Same hand with Ante Bonus
Player bet on Ante at $ 10,- and Play $10,-
Hands Result
| Player | Dealer | |||||
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| Three of a Kind | Three of a Kind | |||||
Player wins, Ante bonus pays $40,-
**Important Note on Ante Bet!
Ante bet will automatically FOLD by default should ;
- There is internet disconnection
- System does not receive any Ante action (play or fold) from player
- Ante action was not receive in time
PAYTABLE
| ANTE | PLAY | |
| Dealer - Qualify, Player Win | 1 | 1 |
| Dealer - Not Qualify | 1 | Push |
| Dealer - Qualify, Player Same Hand and Card Rank | Push | Push |
BET TYPE
| ANTE - BONUS | PAYOUT |
| Straight Flush | 5 |
| Three of a Kind | 4 |
| Straight | 1 |
| PAIR + | PAYOUT |
| Straight Flush | 40 |
| Three of a Kind | 30 |
| Straight | 5 |
| Flush | 4 |
| Pair | 1 |
Three Card Poker - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Three Card Poker | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Thor
Thor
Arcade Game
Introduction
Thor is an arcade game played using 12 character symbols and 3 side bets. To play, place bet on one or more of the 12 symbols. Each draw will result in a chosen symbol. Member wins if his bet matches the result.
Aside from winning on the selected symbol, members can also win bonuses on battle modes unlocked during the draw.
How to Play
1. Place bet on any of the 12 bet types or on the side bet (Player, Banker, Tie)
2. When the game starts, a light will go around the tiles.
3. The boss reels will start to spin. If the boss reels stop with the same faces, a Battle Mode is unlocked! Member will have a chance to engage in a battle with the boss selected.
4. If Thor wins the battle, a bonus will be granted.
5. The light will stop on a tile. If player has bet on this tile, player wins!
6. The side bet reel will end on a symbol. If player has bet on the correct symbol, player wins side bet award!
Bet Types
Main Bet
Each bet type comes with a face of one of the 4 characters and one of three colors (Green, Yellow, Red). Each character is assigned an odds. Odds change every draw.
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Side Bet - Player, Banker, Tie
There are three side bets player can choose from:
| Bet Type | Odds |
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x 8 |
Battle Mode
Battle mode will be triggered in two ways:
1. Boss Reels land on the same face
2. Logit stops on a battle zone (Gate / Cave)
Boss Reels
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The reels will stop during the draw. When the two reels end in matching boss symbols, a Battle will be triggered. Defeat the boss and be awarded with a bonus. Bonuses are selected randomly.
| Giant Ogre | ||
| Bonus Symbol | Bonus Name | Description |
| Blinding Light | Light up another tile with the highest odds. | |
| Mystic Energy Blast | Light up another tile of the same character | |
| Special 1 | Light up the next tile | |
| Lucky 2 | Light up the next 2 tiles | |
| Lightning Overrun | Light up 1 to 3 tiles | |
| Devil Girl | ||
| Bonus Symbol | Bonus Name | Description |
| Power 3 | Light up the next 3 tiles | |
| Great Thunderstorm | Light up 4 tiles in each direction - north, south, east, west | |
| Hammer Smash | Light up one of each of the 4 characters in the same color. | |
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All [Character face] | Light up character in all three colors. |
| All Red | Light up all characters in red. | |
| All Yellow | Light up all characters in Yellow. | |
| All Green | Light up all characters in Green. | |
| Dark Lord | ||
| Bonus Symbol | Bonus Name | Description |
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Ultimate God Blast | Light up ALL tiles |
Battle Zones
If light lands on a battle zone, the battle mode will also be triggered.
Bonus will also be awarded when the boss is defeated inside the battle zone.
| Zone | Boss Unlocked |
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Giant Ogre or Devil Girl |
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Dark Lord |
Two-Eight Bar
Introduction
Two-Eight Bar is originated in China and start gaining its popularity around Asia.
The game use 40 Mahjong tiles with Mahjong tile Circle suit and White Dragon to play.
One new round, new set of tiles will beused.
How To Play
1. At the start of the round, Player to place bet based on any seating position
Lotus
,
Butterfly
and Fan

2. After betting time ends, Dealer will reveal dices result to determine the deal start position.
3. The dice result will determine which Player position will get the first mahjong tile. Tiles dealing will be starting clockwise.
3. Each Player sit position will get 2 mahjong tiles.
4. Each Player position tiles result will be revealed and compare against Dealer's tiles result.
5. Should Player's tiles is higher than Dealer , Player win else lose.
6. Should Player's tiles is exact tiles with Dealer , Bet is Push.
Seating Position for Player to Place Bet
Basic Mahjong Tiles Information and Points
The game using Circle Suit of Mahjong tiles in set of 4 ( total of 36 majong tiles) and White Dragon tiles in set of 4 ( total of 4 Mahjong tiles). In overall the game using 40 Mahjong tiles on each round.
| Majong Tiles Rank | |||||||||
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| White Dragon | 9 Point | 8 Point | 7 Point | 6 Point | 5 Point | 4 Point | 3 Point | 2 Point | 1 Point |
| White Dragon is highest tile and when pair up with other tile will have extra of half point value. | |||||||||
Three Dice
| Deal start position | Sum of Three Dice |
| Dealer | 5 | 9 | 13 | 17 |
| Player Seat - Lotus | 6 | 10 | 14 | 18 |
| Player Seat - Butterfly | 3 | 7 | 11 | 15 |
| Player Seat - Fan | 4 | 8 | 12 | 16 |
This is combination of two tiles that add up to 1 point value.
Do take note that although Point is the same , but tiles combination rank can be higher than the other.
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| 1 Point | 1 Point | 1 Point | 1 Point |
Any combination with White Dragon will have additional of 0.5 Point.
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| 1.5 Point |
Bet and Insurance
To place bet , Player to place bet on any of the seating position. Player able to place bet more than one seating position. When placing bet, an Insurance amount is included.
How does insurance work?
The Insurance is fixed 2 times of Player's bet.
IF Player Win against Dealer - Insurance always return back to Player.
IF Dealer wins with result 0-9 or Two-Eight Bar , Insurance return to Player
IF Dealer wins with result Pair ,Half of Insurance return to Player
IF Dealer wins with result White Dragon , Zero Insurance return to Player
IF Push - Player and Dealer have exact same tiles and point, Insurance return to Player.
Example 1:
Player bet $10,-. Insurance $20,. Bet is PUSH - Tiles are identical.
Player WIN/LOSE is 0. Bet and Insurance return back to Player.
| Dealer | Player |
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Example 2:
Player bet $10,-. Insurance $20
Both have same 9 Point. However Player's Tiles is Higher than Dealer Tiles.
Player WIN $10,- , Insurance return back to Player.
| Dealer | Player |
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Example 3:
Player bet $10,-. Insurance $20
Player Tiles Pair 2 is higher than Dealer Point 9
Player WIN $20,- , Insurance return back to Player.
| Dealer | Player |
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Example 4:
Player bet $10,-. Insurance $20
Player Tiles Pair 2 is lower than Dealer tiles Pair 8
Player LOSE $20,- (Player lose $10,- bet and Half Insurance $10,-)
| Dealer | Player |
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Example 5:
Player bet $10,-. Insurance $20
Player Tiles Pair 2 is lower than Dealer tiles White Dragon
Player LOSE $30,- (Player lose $10,- bet and full Insurance $20,00,-)
| Dealer | Player |
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PayTable
| Hand | Payout |
| White Dragon | 3 : 1 |
| Pair | 2 : 1 |
| Point (0-9) | 1 : 1 |
Hand Ranking
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| White Dragon | 9 Pair | 8 Pair | 7 Pair | 6 Pair |
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| 5 Pair | 4 Pair | 3 Pair | 2 Pair | 1 Pair |
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| Two - Eight Bar | ||||
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| 9.5 Point | 9 Point | 9 Point | 9 Point | 9 Point |
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| 8.5 | 8 Point | 8 Point | 8 Point | |
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| 7.5 Point | 7 Point | 7 Point | 7 Point | 7 Point |
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| 6.5 Point | 6 Point | 6 Point | 6 Point | |
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| 5.5 Point | 5 Point | 5 Point | 5 Point | 5 Point |
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| 4.5 Point | 4 Point | 4 Point | 4 Point | |
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| 3.5 Point | 3 Point | 3 Point | 3 Point | 3 Point |
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| 2.5 Point | 2 Point | 2 Point | 2 Point | |
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| 1.5 Point | 1 Point | 1 Point | 1 Point | 1 Point |
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| 0 Point | 0 Point | 0 Point |
Two-Eight Bar - Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Two-Eight Bar | 15 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
Xoc Dia
Introduction
Xoc Dia (Dish Shaking) is popular traditional game that widely popular in Vietnam. The game is play with 4 coins that has two different colors. To win, players to place bet on a series of bet types offer that will match with the result of the four coins.
How to Play
1. At the start of the round, game board is displayed with the various bet types option.
2.The dish will shake and player to predict the result.
3. Place a bet on any of the bet types before the timer runs out.
4. At the end of draw, the bowl will be lifted up to reveal the result four colored coins.
5. Win if your bet matches the result.
6. Example :
Member place bet on Odd USD 5.00 .
Result is 3 Red 1 White, Odd
Player - win.
Bet Types
| Bet Types | |
| Odd Even |
Number of same colored coins is in odd or even number Odd 3 Red 1 white , 3 White 1 Red Even All Red , All White , 2 White 2 Red Example : Bet on Odd Result is 3 Red colored coin and 1 white colored coin - Win Bet on Even Result is 1 Red colored coin and 3 white colored coin - Lose |
| Big Small |
Big All Red , 3 Red 1 White Small All White, 3 White 1 Red Example : Bet on Big - Result is All Red colored coin - Win Bet on Small - Result is 2 white colored coin and 2 red colored coin - Lose * note if result is 2 white 2 red member lose |
| All White | Red |
All Coins are White or Red Example : Bet on All Red - Result is All Red colored coin - Win Bet on All White - Result is 2 Red colored coin and 2 White colored coin - Lose * note if result is 2 white 2 red member lose |
| 3 + 1 Colors |
Bet on the result where Coins is 3 White + 1 Red or 3 Red + 1 White result Example : Bet on 3 Red + 1 White - Result is 3 Red 1 white colored coin - Win Bet on 3 White + 1 Red - Result is 2 Red 2 white colored coin - lose * note if result is 2 white 2 red member lose |
Paytable
| Bet Types | Paytable |
| Odd Even | 1 : 1.95 |
| Big Small | 1 : 1.98 |
| All Red White | 1 : 15 |
| 3 + 1 Colors | 1 : 3.8 |
Xoc Dia Information Chart
| Market | Draw Frequency | Start Time | End Time |
| Xoc Dia | 20 Seconds | 00:00:00 | 23:59:59 |
*GMT+8
















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Red Crown
Pink Coco
Purple Blaze
Green Bob
Golden Pecker
Tie


































































































